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January 06, 2009


Twitpoll: do you Yammer?
Posted in :: Community ::


Twitpoll: do you Yammer?, originally uploaded by Box and Arrow.

small sample size.... but resonates.

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September 30, 2008


Context is King!
Posted in :: Community ::

Nasty as they wanna be? Policing Flickr.com

Except rules are tricky things with an operation like Flickr's. The ban on commerce seems simple enough, but as someone at the meeting points out, Brazil's secondhand economy is an integral part of life there, particularly among women. When does the enforcement of a righteous-seeming regulation become a quashing of someone's culture?

Doin't forget to check out Randy Farmer's talk in a couple weeks...

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September 28, 2008


anatomy of a leaderboard
Posted in :: Community :: Design ::


anatomy of a leaderboard, originally uploaded by Box and Arrow.

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Why community is hard
Posted in :: Community ::

Community is hard, and so is pretty much all social stuff. But why is so darn hard? Why do strange, unexpected things keep happening, like the wikitorial and the Digg revolt and so on?

I hope you are familiar with Lewin's equation by now?
Behavior is a function of a person and his environment?
B=f(P,E)?

Well, on websites, we have always had partial control over our user's behavior. On a good day, 50%.

lewin1.png

In these diagrams, red means we have no control. This person (P) was raised by parents that we have never had the pleasure to advice, and thus who knows what nonsense they were fed. But environment(E)! The beautiful blue under our control! Hey, now we're talking. We choose what content went on the site, what navigation, what got linked, what those links were named... and one day, then whammo! Suddenly someone started letting users have a bit of control.

lewin2.png

Let's say it was user-generated content, let's say it was tagging... but suddenly more and more elements of the environment we not really under out control. The environment was directly created by the users. and then...

lewin3.png

Social networks. Social media. Social everything! The users are the environment. We control so very little; a drop down, a form label... and yet, it's all important because that's our only hope for influence. You have to embrace a lack of control to realize this is what environments are supposed to be. A fully controlled environment is like a shopping mall, and Web 2.0 environments are more like national parks. Prone to forest fires, sure, but would you trade them for anything else?

We cannot dictate, because we have ceded control. We can influence, we can cajole, we can suggest. But Behavior is not ours to manage.

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September 25, 2008


Size Matters
Posted in :: Community :: Design :: Experience Design ::

early draft of a section from 2nd edition of blueprints

We all would like to think there was an abstract, perfect design that we could find and then never change. But different sizes demand different design approaches, and as our websites grow we have to change the wise choices we made earlier that are now liabilities. This is true of both information spaces and social spaces.

artichaw.png

For example, everyone has seen the almost psychic spellchecker most search engines sport, but do you know how it works? It parses the millions and millions of queries and correlates when a query is made, then no click on results is made, then a second query with a large number of similar characters is made, then a click on a result. To do this and end up with a comprehensive dictionary of potential misspellings and corrections, you need millions of searches so you can identify the millions of ways people get things wrong and the millions of ways they get it right. Adding spellcheck to a website may seem easy, but if you don't get high traffic, you can't get the same range of suggestions and you'll have to rely on what is likely to be a less effective approach (a discussion for elsewhere). There are many other types of websites that are changed and shaped depending on how much data they have and how many people are using it. Wikipedia is one.

Wikipedia is only interesting because of the huge numbers of people who use it. Exerts on every topic on earth join in in writing, editing, contributing citations... collectively creating the most complete entries on any topic. Because they have so much traffic, and because most people are nice, if the occasional idiot defaces a page it is repaired in under five minutes. And so goes the marketing speil, and many of the entries do indeed realize this promise. But some on each end of the spectrum of usage show their own set of problems.

sizematters1.png
The extremely popular entries or extremely controversial entries (often the same) can't be left open to be edited by everyone, no matter what the Wikipedia philosophy is, because the number of people vandalizing it is too high to guarantee a useful entry at any given time. Wikipedia is forced to lock this entries against open editing.


sizematters_wikipedia2.png
sizematters_2_talk.png
Here we see a typical Wikipedia article, illustrating the power of collaboration. Ciphergoth, mlcome, OliAtlanson, Aastrup and many others are discussing how to make the article more accurate, and complete.


sizematters3.png
And here we see a page that gets almost no traffic. In fact, it didn't exist until one day I started to wonder where the name (and the food) Jalapeno poppers came from. I searched everywhere, including Wikipedia, but all Icould find was a Chowhound discussion board article that thought they might be related to Chili Reneos. I posted what little she knew on Wikipedia in hopes that the miracles of five-minute-corrections would bring me the answer, and wandered off to ask the question on another discussion board.


sizematters3_egullet.png
People are so used to Wikipedia being extensive, complete and expert no one questioned this entry. Over the next ten months, a couple people did add to the entry, one restoring the tilde to jalapeno, another contributing a photo, and someone adding suspiciously marketing-esque information about John Neutizling's invention of the Chile Relleno (unless he's Mayan, I really really doubt it). That has been removed since this screenshot, but in the stub world updates are slow, and vandalism - especially subtle vandalism--remains up and the truth is arrived at with fewer miracles if it arrives at all.

Moreover, in the ten months since its creation, it is now the 4th result (5th if you could video best bets) in Google. pagerank for the wildly inaccurate

The LATimes tried to leverage the power of wikis with their wikitorial. On June 17th 2005 they launched it, and on June 19th they took it down. Users were posting obscene photos and comments at a pace that no one could manage. LATimes had the large numbers needed to create interesting content, but hadn't learned the lessons of Wikipedia's controversial entries. After all, if Wikipedia with its vibrant and committed community couldn't keep George Bush under control, how could a brand new newspaper section? It still hasn't returned, and maybe it represents a problem that can't be solved.

When you look at examples on the web to learn from, make sure you are dealing with similar problems of scale.

see also earlier size matters post

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September 23, 2008


When tags work and when they don't: Amazon and LibraryThing
Posted in :: Community :: Information Architecture ::

Thingology (LibraryThing's ideas blog):

Both LibraryThing and Amazon allow users to tag books. But with a tiny fraction of Amazon's traffic, LibraryThing appears to have accumulated *ten times* as many book tags as Amazon--13 million tags on LibraryThing to about 1.3 million on Amazon. (See below for the method I used to find this out.)

Something is going on here--something with broad implications for tagging, classification and "Web 2.0" commerce. There are a couple of lessons, but the most important is this: Tagging works well when people tag "their" stuff, but it fails when they're asked to do it to "someone else's" stuff. You can't get your customers to organize your products, unless you give them a very good incentive. We all make our beds, but nobody volunteers to fluff pillows at the local Sheraton.

via Peter Morville

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September 20, 2008


A Pattern Language (for Social Media): Common Areas at the Heart
Posted in :: Community ::

More rereading of Alexander: 129 Common Areas at the Heart

Conflict
No social group- whether a family, a work group, or a school group- can survive without constant informal contact among its members.
Resolution
Create a single common area for every social group. Locate it at the center of gravity of all the spaces the group occupies, and in such a way that the paths which go in and out of the building lie tangent to it.

This is why groups is so important to social networks. I question Facebook's radical de-emphasis on groups in their redesign. Gossip tells me they are trying to move away from groups, since it is on the old architecture. I doubt they will ever get people to give up their groups. LinkedIn is investing heavily in group functionality, with regular updates and additions supporting necessary social activity such as discussion. Yahoo groups, great grandfather of them all, continues unchallenged growing steadily. You need common areas at the heart of your system, because common areas are at the heart of your users.

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September 19, 2008


A Pattern Language: Degrees of Publicness
Posted in :: Community ::

I picked up A Pattern Language again and I had a bookmark on this pattern 36. Degrees of Publicness

Conflict
People are different, and the way they want to place their houses in a neighbourhood is one of the most basic kinds of difference.
Resolution
Make a clear distinction between three kinds of homes- those on quiet backwaters those on busy streets, and those that are more or less Inbetween. Make sure that those on quiet backwaters are on twisting paths, and that these houses are themselves physically secluded; make sure that the more public houses are on busy streets with many people passing by all day long and that the houses themselves are exposed to the passers-by. The inbetween houses may then be located on the paths halfway between the other two. Give every neighbourhood about an equal number of these three kinds of homes.

I have no idea why past-me found it interesting, but I know why present-me does. Working at LinkedIn (and anyone working on almost any consumer website these days) I have to consider degrees of publicness. Facebook was initially lambasted over what has become their most popular feature and now the model for their redesign: the newsfeed. The newsfeed is the equivalent of the town square where you can hear everything that's going on with everybody and chat about it. Some people want to live on the town square, so they don't miss a thing. Others would like to live at the edges of town, away from both prying eyes and overwhelming updates. Design of feeds tends to be one size fits all. A challenge will be figuring out intelligent and subtle ways to allow people degrees of publicness (including shelter from other people's publicness.)

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May 05, 2008


Size Matters
Posted in :: Community :: Design ::


2008-05-05_1101, originally uploaded by Box and Arrow.

One of the things I've been thinking about and watching for is how Social Spaces change depending on the size of the community. For example, LinkedIn's news has the comment field at the top (it adds a second one at the bottom once there are three comments). This is fine when you have a small community leaving very few comments. However, if you had a slashdot sized community, this would encourage idiots to post before they read what other's said.

Too often we treat all practices as if the fit all communities, but the fact is size matters. For instance, Joshua's favorite example of the top diggers page, recently removed. What motivated folks at the beginning became a gamed liability once they got big. Much as we are reluctant to change UI's and remove features, there is a reasonable strategy for it....

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April 29, 2008


Good Behavior and Good People
Posted in :: Community :: Design ::

As of late, I've been extremely focused on how we motivate behavior via our design choices; that theme is reflected in most of the talks I've been giving. Social spaces are particularly critical because of their complexity, subtle clues in interface make a big difference.
Often panels can be a bunch of folks sitting in the spotlight congratulating themselves for begin smart-- I prefer it when it's a chance for a series of lighting talks on a theme, then hopefully some discussion. Joshua's short talk from SXSW is a good guide to behavior in a compact form. I hope my panel form IASummit complements it.

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March 27, 2008


PARC Forum | January 10, 2008
Posted in :: Community :: Design :: Research :: Strategy :: The Medium ::

Bernardo A. Huberman has been, so far, the most impressive speaking in a very impressive series. and, lucky you, they just just posted the video of his talk.

The web mediates interactions among distant people on a scale that was never possible in the physical world. From vast social networks, to grass-root amateur creativity and the creation of encyclopedic knowledge, a collective intelligence is at work in ways that differ from traditional communities in style, intensity and effectiveness of interaction. I will present the results of several studies of social dynamics in the web, as well as mechanisms we have designed to access this collective intelligence while improving users experiences with digital content.

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February 21, 2008


Notes from Andrew McAfee at Parc Forum
Posted in :: Business :: Community :: Innovation ::

enterprise 2.0

old business processes/tools allow management impose their will on company

enterprise 2.0 is the use of emerging social software platforms within companies, or between companies and their partners or customers.


  • wikis

  • blogs

  • SNs

  • predictive markets

Importance of enterprise 2.0
Technology and approaches are novel
Offer more than incremental improvements


  • innovation

  • collaboration

  • knowledge sharing

  • collective intelligence

  • search and discovery

Who's pursuing 2.0?
google, avenue a/razorfish, mckinsey, lockheed, US intelligence, BT, fidelity, IBM

Underlying Trends
1. social software
2. network effects

3. free and easy platforms for communication
4. Lack of upfront structure
5. mechanisms to let structure emerge

Channels and platforms


  • email = channel

  • point to point

  • invisible to others

  • can't be consulted

  • website = Platform (old school)
  • universal
  • visible
  • consultable
  • blog=free, easy platform
  • no $, expertise required
  • also wikis, facebook, flickr, youtube

enterprise IT loves structure
how does IT bring structure to work?


  • Roles, identity, privileges

  • Workflow, process steps

  • Dataformats, required content

Why is choosing no structure (or emerging) valuable
Newpedia: tried to do the same thing as wikipedia first, but had a 7 step workflow, as an author you had to be credentialed... Jimmy Wales was afraid to submit. Newpedia got closed down with about 25 articles.

Delicious and tags

Tags were not from a dropdown, not from a controlled vocabularly. Things like enterprise 2,0 show up as well as enterprise 2.0... delicious doesn't try to keep you from screwing up upfront. And users are tolerant.

Mechanisms to let structures emerge.

They used to say, the internet is the biggest library in the world, the problem is all the books are on the floor. Search used to be hard.

Google changed the rules by realized the web had structure, but it was not apparent, it was in the links.


Delicious tags... when you see a tag cloud, you see that others are tagging similarly, and if you can tolerate a little slop (blog and blogs) you get the value of the collective wisdom and the emergent structure.

Flickr clusters allows types of images be collected i.e. boston creates an architecture cluster, a red sox cluster, then boston terrier cluster, and then lousy winter weather cluster
2008-02-22_1027

The potential benefits of Enterprise 2.0

A Knowledge worker's benefits
E2_1.png
(read strength of weak ties)
Teams with weakties get more done, weak ties get you jobs. etc.


E2_2.png

Prototypical tools: strong ties


  • Wiki


Benefits

  • Productivity, agility, responsiveness


Example: intellepedia: what happened at a crash,

Protypical tools: weak ties


  • Social networking software (facebook)

Prototypical tool: potential ties


  • Blogosphere


Benefits

  • Innovation, serendipity

  • Bridging



Idea sharing at Intrawest
They build resorts in northern California and Canada. For some reason, they decided they should have internal blogs. Shown was an example of how to save a 500K on install, and here is a comment on how it can be done.... That blogging tool did not cost 500K to roll out.

Avenue A | razorfish

Used mediawiki
Wiki, blog, but also flickr, dig, and delicious ... tags of AARF get called in to the intranet
(see his blog)
Ppl thought it was intel, but AARF didn't.. they said, it would be a shame if our competitors discovered we like starbucks.


Prototypical tool: no ties

  • Prediction markets
    Benefits
  • Collective intelligence

    Iowa's prediction market is better than any of the professional polls consistently.

    Collective and convergence: Hollywood stock exchange
    A professional said no one can tell you how well a movie will do, but the crowd does.

    Challenges

    E2_3.png


    (prospect theory) we overweight the incumbent by a factor of 3, and underweight the replacement by a factor of 3, so it has to be 10 times better or it'll be a niche technology.


    Conclusion


    • enterprise 2.0 is going to increase difference between companies


      • willingness to embark

      • sincerity of effort

      • ability to execute


    • • these difference will be important


      • responsiveness

      • knowledge capture and sharing

      • collective intelligence


    • tools approaches and business models are still in flux, much more innovation to come

    • enterprise 2.0 will play out over the next several years


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  • January 29, 2008


    Why user filtering is not censorship
    Posted in :: Community ::

    take a look... my god. mashupawards.com/dont-censor-me/ obscenity, stupidity, triviality and spam. Only one or two things that could ... maybe... be considered group intolerance of the lone rebel voice.

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    December 18, 2007


    the virtual community free to all
    Posted in :: Community ::

    howard rheingold's the virtual community

    "When you think of a title for a book, you are forced to think of something short and evocative, like, well, 'The Virtual Community,' even though a more accurate title might be: 'People who use computers to communicate, form friendships that sometimes form the basis of communities, but you have to be careful to not mistake the tool for the task and think that just writing words on a screen is the same thing as real community.'" - HLR

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    December 17, 2007


    What is Community Anyway?
    Posted in :: Community ::

    We talk a lot about Social Networks, Social Software, etc as Web 2.0... as if using technology to manage human relationships was a novel phase in the progression of technology. We like to think that we invented computers to help us do "important" work like math, and eventually co-opted it to our human needs of community and communication. But electronic community predates the web. BBSs, Usenet, MUDS and MOOS, and of course The infamous Well popped up as soon as there were modems. In other words, as soon as one human could send a message to others, they did.

    Web 1.0 had innumerable examples of community, and social behaviors intentional and un. We are all humans, and as such we work though Maslow's Hierarchy of needs even in new mediums, seeking first animal comforts then working upward to abstract intellectual pleasures.


    "My direct observations of online behavior around the world over the past ten years have led me to conclude that whenever CMC [computer-mediated communications] technology becomes available to people anywhere, they inevitably build virtual communities with it, just as microorganisms inevitably create colonies."

    ~~ Howard Rheingold, in The Virtual Community: Homesteading on the Electronic Frontier

    So if humans acting like humans online is not new, why the hubbub? We are seeing now is the arrival of Social Software on the Web, and this is a bit different —in scale of distribution, if not in originalityand it's worth noting that the social is now part of almost every online activity, including those originally considered data-only tools, such as bookmarking or spreadsheet creation.

    Social Software can be loosely defined as software which supports, extends, or derives added value from, human social behavior —message-boards, musical taste-sharing, photo-sharing, instant messaging, mailing lists, social networking.

    ~~ Tom Coates, of PlasticBag.org

    I don't want to be too quick to dismiss the "Web 2.0" part of this conversation, since so many smart folks have said firstly that we are in a sufficiently different time in the evolution of the internet to be versionworthy, and secondly that that versionworthy change is marked by collective human behavior.

    In other words, Web 2.0 is made of people.

    Tim O'Reilly, carrier of the 2.0 flag, worked hard to find the dividing line between the versions of the web:

    Web 1.0   Web 2.0
    DoubleClick--> Google AdSense
    Ofoto --> Flickr
    Akamai --> BitTorrent
    mp3.com --> Napster
    Britannica Online --> Wikipedia
    personal websites --> blogging
    evite --> upcoming.org and EVDB
    domain name speculation --> search engine optimization
    page views--> cost per click
    screen scraping -->web services
    publishing-->participation
    content management systems--> wikis
    directories (taxonomy)--> tagging ("folksonomy")
    stickiness-->syndication

    Almost all of these differences can be reduced to injecting the element of human behavior into what was previously a data-only system. Some of these differences are labored... (akamai vs. bitorrent?) but overall the pattern is persuasive and clear.

    I can't help but think of Peter Morville's terrific little essay from 2002 on Social Network analysis. It was the first time I'd seen data and social networks used in an integrated manner, if it was mapping real-world and not virtual world systems. 02212002_snastory.gif Looking at the key diagram for it, you begin to see how social networks can be as effective in solving retrieval problems as data networks (i.e. taxonomies, controlled vocabularies, etc.) This was but a hint of what was to come...

    I also want to call attention to the fact that at Graphing Social, O'Reilly also presented this slide :

    tor-web20.png

    And this one

    tor-hippies.png

    Placing these items together presents a ironic look at how analysis can lead to Kumbayah moments.

    I notice how terrified we in the technology business are of the human aspects of our work. This theme will come up later, as we look at the question "does technology matter to virtual community building", but for now let's note it's hard to use "peace" and "love" these days without irony and a certain amount of distancing. Are we so scared of aspirational emotions? If we are going to talk about social systems, we are going to have to face the fact that terms like Love and Caring and Friendship are probably going to come up, so stop giggling.

    What I find funny (perhaps intentional on O'reilly's part?) is that one can hardly trace the roots of the computer industry without hitting enclaves of hippies. Peace love and understanding ... if they make you uncomfortable, go look for a blog on CSS. This one is about to get gooeyer and gooeyer.

    At least embracing our softer side also opens up consideration of a dirty word banished with Web 1.0's crash: Community.


    Virtual Community

    A virtual space supported by computer-based information technology, centered upon communication and interaction of participants to generate member-driven content, resulting in relationships being built up. (Lee & Vogel, 2003)

    I was delighted when I read this definition (emphasis mine), as it has led to two more definitions of my own
    The Social Web
    is a digital space where data about human interactions is as important as other data types for providing value
    Community
    is when those humans care about each other.

    Why does this distinction matter? Because I'm going to spend the next several... well, essays now, but originally it was hours in a workshop... explaining how each design elements affects the nature of the social space. And that social space can be social without being a community. I think that's an idea worth thinking about. Do you care about the other del.icio.us users (those you didn't know before using the website)? How about Digg users? When does it change? How does it happen? Does it matter? What's love got to do with it?

    next: The who what where when and why of the Social Web.

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    December 09, 2007


    Community, Social Software, and Web 2.0
    Posted in :: Community ::

    I gave a half-day workshop a month or so back, and I meant, I really meant, to write it all out. Well, At urging of friends, I'm going to promise I'm going to go through this, slide-by-slide (with some exceptions such as "break: be back here at 3:15) and get out into the world what I've figured out about this connected age we are in. That promise will hopefully lock me down to blogging about that rather than say, Amelie the marvelous and beautiful. Or pork chops.

    The original deck:

    The first four slides do the usual job of introducing the talk. One point worth bringing up is I decided to represent myself via my various profiles. I was amazed at what the act of juxtaposing my profiles on one page showed. They acted as puzzle pieces, showing a more complete picture of who I am that most people could ever get... in fact, if comprehensive, more complete than I might want to share. It will be a good question for the aggregation companies: how do you continue to give people the ability to manage their appearance online once all the pieces are in place?

    Next: What is community, really?

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    December 07, 2007


    Recordings up for Ross Mayfield's "Made of People" from PARC Forum
    Posted in :: Community ::

    They posted Ross's terrific opening talk from Parc's new series on Social Media and Web 2.0.: Made of People, including audio and video.

    All things 2.0 are made of people. The social software that powers the current wave of innovation takes a different approach of getting out of the way of people to unleash their abundant desire to share and collaborate. While these tools exhibit fantastic social dynamics on the public web, adapting them for the context of an organization is a challenge not only for tools, but practices. Sharing control to create value isn't exactly the instinct of the enterprise. This talk will explore the social software design and business patterns that might make us more human.
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    December 06, 2007


    notes on Charlene Li At Parc Forum
    Posted in :: Community ::

    I came in a tetch late, but trying to catch up.... when it's archived, it'll be here, probably in about a week.

    Okay, now for my notes on Charlene Li, of Forester.

    She speaks about the "i love dogs" community, set up by del monte for snausages research. I'm torn between horror and pleasure that companies are listening. Sigh.

    * talking -- move form broadcasting to two way conversations -- cluetrain 2.0?

    New example: Southwest
    Their blog is from tons of people, including structural engineers.. how he brings his passion for customers to his work as structural engineering. The CEO asks customers what he should dress as, and dressed as the one the most people asked for (jack sparrow).

    Blendtec created youtube videos of them blending up things like two by fours, and asked viewers what else tey should blend. The ipod was the #1 choice, and it has been viewed 4.6 million times... and people then talk about how it makes good smoothees as well as reposting the video to their blog. It cost the company $50.

    * Energizing -- helping your best customers recruit others

    example: Brides.com puts highlights and widgets on myspace, and offers widgets like countdown ticker to the wedding. Friends see it, and want the same widgets.
    Users associate themselves with brands. Brand as identity.
    Myspace found that for brands like Addis advertising on the site did okay, but widgets people chose to put up was 40X more effective.

    * Suporting- enable yrou customers to support each other

    example: oracle mix creates a community for supporting and embracing via forums.

    * Embracing: Involve customers in product development

    example: salesforce has "ideas exchange" (like Dell's ideastorm) for demand management. Allowed PM's to remove an annoying widget marketing liked via customer compalints.

    WHO owns this process? Who should lead the social strategy in a company?
    * start with your most customer centric employee
    ** they use the word customer in every sentence
    ** it's too easy to get back into the broadcast marketing point of view.
    * Put someone important in charge
    ** don't give it to the guy with bandwidth-- why does he have bandwidth?
    ** if you want it to be important, it's got to go to someone with clout
    * add an executive sponsor who has the ability to get resources from around the organization
    * make the social strategy the responsibility of everyone in the company
    ** sun encourages everyone to have a blog, because the employees can speak honestly aobut the product.
    ** their policy is "be smart" (i.e. you know what not to post, and what to post...)

    Example Case Study
    Dell's community forums provide support... they've had them pre-web on compuserve
    ** a user, predator, has 21,794 posts, 473,113 minutes
    ** why? "I actually enjoy helping people. That's what got me hooked, when you help people and they say thank you"
    ** imagine support costs realized

    Dell hell-- jeff jarvis's blog on Dell Hell: "Dell lies. Dell sucks."
    made Dell realize they had to watch the blogosphere to understand their problems
    * feb 2006 dell creates an elite group in customer service to search and find bloggers writing about problems with Dell
    * customer service then contacts the blogger to address the problem
    June 2006, dell laptops are on fire... literally. July they launch a blog. They tried ot talk about games, servers... and people screamed "what about the flaming laptops!" Then they posted on "flaming Notebook" and told folks what was going on. They admitted they were tracking down the problem, and users thanked them for coming out on the issue.

    Dell executives review and implement IdeaStorm
    * the first request was linux dells
    * he customers chose what version
    * the customer suggested no support (it's linus!)


    Dell transformed themself
    * Michael Dell was pivotal
    ** pushed for blog resolution team
    **led the charge for ideastorm
    **gave encouragement in darkest hours

    They weren't afraid to move fast and make mistakes
    * launched ideastorm in three weeks

    Takeaways
    * it took a crises to get them started
    * they mastered one thing at a time
    ** listening >> talking >> embracing
    ** she recommends do one thing at a time, don't be too ambitious.
    * it took them two years. it's not fast, and in internet speed it's forever.
    ** your transforming an entire organization and your customer base.
    * executive push and cover made the difference
    * authenticity was crucial
    ** couldn't be stealthy, had to be honest aobut all the mistakes they were making

    Summary
    * focus on the relationships, not ht etechnology
    * start wiht one objective
    * think through the consequences when you form a closer relationship with customers

    www.forrester.com/groundswell

    Q&A: inaudible question on privacy --

    Great quote from Charlene "People are very concerned about privacy, but they're willing to give it up for free shipping"

    She does talk about choice of how your data is used, middle road, idea that if you do anything on the internet, it's not private.

    question (lots of self-back patting then) how do I get an electrronic medium to be more like face to face?
    CL: use the tools to supplement traditional, use the tools the customers want to use. You have to listen to customers, then communicate. some companies are afraid to participate in forums because they think it's improper to participate in a forum. But it's wildly successful.

    Q: are you measure returns? what techniques?
    CI: When CEO's ask what is the ROi of blogging, I say how do you measure ROI of PR? They don't usually know how you do it. Measure it the same way you measure any brand building exercises.

    Q; anonymous postings? is there a difference between known identities
    CI: known identity communities tend to behave much better. They are nicer to each other. It's important to have it be appropriate.. on blog comments she gets fred flintstones all the time. But on a executive group you have to know, so you don't spill the beans to a competitor. When someone complains to her, Li says Call them up! Often it's quickly resolved... bloggers feel proud and satisfied to be noticed.

    She gets into the difference between identity and reputation-- Amazon's real names, and Predator's false name but huge reputation from his activities.

    Q: you say focus on relationships, not technologies... but it seems like technology is part of it. Is some better than others, is anyone focusing on the technology of relationships?
    CI: in Dell, they measure influence, but they don't measure level of pain-- interesting idea to follow through... on a scale of 1-10 how painful is it? Text not good for sarcasm "oh, that was a really good move"

    Cut off-- I think they would have gone for another hour.


    Next week: Guy Kawaski By the Numbers: How I built a Web 2.0, User-Generated Content, Citizen Journalism, Long-Tail, Social Media Site for $12,107.09

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    November 30, 2007


    Sharecropping the long tail
    Posted in :: Business :: Community ::

    via Rough Type

    To put it a different way, the sharecroppers operate happily in an attention economy while their overseers operate happily in a cash economy.

    The essay is a terrific one, and brings up many important questions, but I think it's a mistake to typify these two markets as not having parity, or that it's somehow unfair that some people get money and some "only" get attention. The reality is, there is a healthy exchange system across the two markets as effective as those that change money between two countries' currency. Value is fungible.

    The people who can monetize their output do... they host their own blogs, monetize as they see fit (typically adnsense) and they can use the SN's as traffic generators, if they wish. Pretty good trade.

    But most folks could never get traffic to their blogs, for a variety of reasons: they don't post often enough, they don't post well enough, they don't post on general enough topics or simply no one knows they are there. For these folks, posting regularly (if not exclusively) on a SN is critical to building an audience that can eventually support advertising or serving an audience they will never monetize: friends and family.

    Despite geek love of RSS, it's not really made for ordinary humans. Even the much lauded Google Reader is hard to use. Period. Again: hard to use. Facebook: easy to use. Easy to post, easy to consume. So if you want to get your message about your cat's tenth birthday out to the small group of readers who want to know, they it's a viable way to go.

    In return for all that effort, Facebook/MySpace/etc gives them room to post every inane thing that pops into their heads, play scrabble, rate friends likes and dislikes and a million other things that takes up bandwidth and doesn't increase profits. This is barter. The Social Networks are betting that the things they can monetize will outweigh the things that cost them. Users are betting that the fun and potential fame is worth giving up some privacy. We make the same bet when we review something on amazon, rate something on Netflix or blog on Blogger. Everyone is betting that they are getting more than they are giving, or at least it's a wash. When it gets uneven, the users leave or the company goes under.

    If you have been following the latest hubbub about Facebook, you know that the scales have been tipped toward corporate yet again as Facebook tries to turn cat fanaticism into financial strategy. Moveon.org, a political organization is trying to mobilize the typically indifferent-to-exhibitionist audience to action, and many of the geekarati are telling them to get back ending the war and leave us alone.

    Personally I'm always in the odd place of being in favor of two typically opposing systems: I'm for more government regulation to check corporate greed, and yet I trust our free market to sort most things out without intervention. Typically the market moves faster than government, and so government mostly can ignore matters or pass legislation after the fact (for those who cannot learn form history). But not always. My biggest fear with the free market system is irretrievable damage will be done in the name of profits before it can self-correct, such in the case of global warming. There really are things you can't undo.

    The SN privacy question falls on the edge of that question. Once your information is out there, it can't be gotten back. We all know this first hand because of spam. You can't un-enter your email into the wrong form, and once you've made a bad decision that address will forever be full of printer ink and penis enhancement offers.

    So what will come first, bottom-line effects from the recent backlash or legislation protecting privacy?

    Or maybe I should ask, will they come at all?

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    November 29, 2007


    Stumble Upon Parc Forum Talk Notes
    Posted in :: Community ::

    Parc Forum is candy for those of us who own our own schedule, and this latest series is no exception: it's all social media all the time. Ross Mayfeild was the inagural awesome speaker. Garrett Camp is not par, but he's doing a solid job of telling a case study of learnings from StumbleUpon.

    He notes that interface design and interaction design is important. I wish people would stop saying this as if it was a surprise. Ah well. And apparently he recently read "Don't make me Think" so thanks, Steve.

      Interesting tidbits:
    • ratings improved when they changed the button name form "good/bad" to "like/dislike"
    • instead of tagging, which was too much overhead for users, they auto tag and community corrects when it's wrong.
      popular urls get a lot of corrections, less popular not. suggestion to cross with deli.ciou.us, they aren't doing that now
    • integrated into search results, can overlay with friends rating. It solves the social search problem of once people have found a good site, they interface for rating it is gone.

    And he ends 20 minutes early. and I was 15 minutes late... dang, it was just starting to get good!

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    Best Practices for Social Design: Annotating Google
    Posted in :: Community ::

    Recently Bokardo.com noted and annotated the new Google best practices. I followed his link and found a strange engineer-ese document full of treasures. I started reading it, then started commenting on it, then life intervened and here we are, a month later but hey... it's not like this stuff has changed that much.

    Here are my thoughts on the best practices.

    1. Engage Quickly
    2. Google: "Across containers, there's a common tendency for a user to take a chance on an unknown application, and shortly thereafter remove it if no immediate value is found...." it gets better, but whoa... containers?

      Josh: "my interpretation: provide value within 30 seconds"

      Tanya Rabourn wisely said, in an answer to my LinkedIn Question about Social Design Challenges

      "Designing for when there is "no there there." The users supply the content. However, the site needs to make sense and be compelling to those initial users who arrive when things are a bit sparse (otherwise you have no chance of it growing of course). In addition, a new user who joins the site (at any stage of that site's growth) should be able to understand how it works and see the site's value. They have to be motivated to do that initial work to become a part of the site before they've made a number of connections (or contributed content). Frequently those two types of experiences are overlooked in favor of imagining every user experience being that of a long-time user on a mature site. But if those initial experiences aren't pleasant, the site won't ever reach that stage."

      Google is wise in noting this is true of *all* applications, not just social ones. But it is particularly problematic, as Tanya points out, for applications are shaped by the users. It's a chicken-egg problem, and there are multiple approaches to solving it. Joshua stands by his general principal of provide value *without* the network as well as with; i.e. Deli.cio.us is a bookmark tool without the network, a discovery tool with it. Another approach is "seeding" or inviting a small group of highly productive individuals to use for pay or love (or a mix of both.)

      Google recommends


      1. Show value and identity by making the purpose and core features of your application absolutely clear.

      2. Populate the application with fun or interesting content (especially content from friends) that makes for a
        browse-friendly experience.

      3. Make it easy for the user to add content, change settings and feel ownership of the application. This increases a user's desire to keep the application on his/her profile.

      I think: This is always true. But it is also not enough to simply write at the top of the page "Begoglet.com is spreadsheets online you can share." That's not how you "show" value.

      With Social Applications, you should first ask yourself first "what are the use cases" and "what is my context"? This tells you where to put the effort in your design.

        Some example questions:
      • Will people come to the application with a network? i.e. is it a productivity tool for groups such as basecamp. or is it leveraging a pre-existing network they way Facebook applications can.
      • what is the most common experience of the application? Empty? two people? two hundred?
      • what is the least common but completely possible experience of the application, i.e. 2 million people?
      • which experience makes/breaks us _as a company_. In other words, if people come to the site and there is no one there, and therefore they don't see the point of the site, then they will also leave and the cycle is self-perpetuating. And the funding runs out...
      I'm sure others can think up more questions. But the basic formula is "who are you and what's important to you" then ordering your activities and the time you spend on each based on those facts.

    3. Mimic Look and Feel

    4. Google: "Across OpenSocial containers there can be a lot of variation in the look and feel of pages and profiles. When designing your application, it can help to attempt consistency with the container UI by using similar fonts, tabs and buttons."

      Josh: "make your widget look like the page it is in"

      I think: "Look like Facebook" was one of the crystal-clear takeaways from Graphing Social (blogged extensively here.) Widgets should indeed look like (and act like) the page they are on; but moreover there are standard designs and behaviors arising accross social applications that should be copied liberally. Prepopulate invitations. Show contact activity. "Good artists borrow, Great artists steal."

    5. Enable Self Expression

    6. Google: The profile page in a container is often a representation of a user's identity, interests and tastes. ... Self expression is also enabled through specific forms of communication like gestures and gifts or conversations around special topics.

      I think: This is pretty reasonable (please read the entire paragraph on the Open Social page). The last item caught my eye, though. If you use facebook, you are well aware how collections are very much representations of who you are. For better or worse, in these modern times we are our stuff. Have you reconsidered showing your Netflix queue publicly, because you don't want to be defined by your need to see Alien vs. Predator or The Pillow Book? Then you know what I mean.*

      Allowing people to display their loyalty via Band Badges, Bumper Stickers and color/font changes is obvious, but people represent themselves in who they select as a top friend (I don't know Don Norman that well, but I may want him front and center as part of my professional persona) and what book they'll admit to having read (please don't out me for finally reading The Long Halloween!.) Not only should you allow self-expression via lists, you have to realize lists are primarily self-expression and make them editable. No one wants too much truth in their profile.


      Annotation: Reading Facebook's Privacy Default I came across this

      When Blockbuster gives you the popup asking if you want to let your Facebook friends know about your rental, if you do not respond in fifteen seconds, the popup goes away ... and a "yes" is sent to Facebook. Wow, is that not what should happen! Not responding far more likely indicates confusion or dismissal-through-inaction than someone thinking "I'll save myself the click."

      This is particularly mortifying because that movie will be on your profile, representing you. You might not even want to admit you rent at Blockbuster, pretending publicly you only go to the little indie rental shop across town. The price of confusion should not be shame.

      Josh: Let people personalize their widgets

      Yeah, that too. Who wants an ugly widget on their profile?

    7. Make it Dynamic

    8. Josh says: keep showing new stuff

      Google says: Good social applications aren't only static badges of self expression; they dynamically change to provide an interesting experience across sessions.

      I think: Well,otherwise why would you ever come back? To gaze upon your own wonderousness?

      There are two kinds of updates you want to see: them and me. It's obvious that you want to know what's going on with your contacts. What's less obvious you want want to know what's happening to you. Not only who wrote on my wall but also who's looking at my profile? We all have egos, and stroking those egos keeps you coming back.

    9. Expose Friend Activity

    10. Josh: show what friends are doing

      Google: "A particularly easy way to make an application dynamic and social is to record and present the activities of friends who are using the application. "

      I think: yes. But is there any way to make it more relevant? I have more contacts than acquaintances, and more acquaintances than friends, and even fewer good friends. If the size of my contact list makes me miss a announcement by someone I care about, then I will be sad.

    11. Browse the Graph

    12. Josh: let people explore their friends and friends of friends

      Google says"Exposing the activities of friends is one method among many for passively browsing the social graph. ... Browsing the graph can also certainly extend beyond just friends. In some circumstances, it can be interesting to see and interact friends-of-friends, especially when drawn together by shared interests. Creating ways for a user to grow his/her social circle adds value to an application from the user's perspective by unearthing opportunities for new friends and content.

      I think: This is 99% of why you are on LinkedIn. Who can introduce me to who? Plus it's strangely fun, especially when you can see shared friends. I imagine wedding planning could get a lot simpler.

    13. Drive Communication

    14. Josh says: provide commenting features

      Google says: Browsing friends' activities and content often flows well into conversation, creating an opportunity to develop deeper social interaction. In places where communication can happen, it's good practice to make the option explicitly available

      I think: A while back I was trying to figure if there was a difference between social software/networks and communities, other than Web 1.0 vs Web 2.0 nomenclature. I think it's communication. If you don't enable communication, you can't have community. Deli.cio.us doesn't have community. Blogs barely do. Old school message boards very often do. The richer and more egalitarian the conversations are, the richer the communities are. Sure, ya got your flame wars and bad behavior (and if you haven't read A Rape In Cyberspace, get to it. Those who don't learn form history...) but you also also have friendship and caring and a way to assuage loneliness. You can't be so afraid of the bad that you are willing to give up the good.

      In a funny way, it's a bit like parenthood. Sure you have the diapers and the expense and they daily horror that you are going to ruin someone's life, but you also have the love, buckets and buckets of love too big for your body to hold, from the moment they smile at you in the morning to the moment they collapse on you at night. Lots of things in life are scary and hard. But do you want to stop living?

    15. Build Communities 

    16. Josh says: expose different axis of similarity

      Google says: A container's entire social graph is often huge, and even a user's immediate social circle might be too large for a user to easily track. By growing smaller communities and making them accessible, an application can provide rich and interesting functionality that enhances the overall social experience.
        There are three categories of communities which applications commonly build and utilize:
      • Grouped relationships (e.g. best friends, family, classmates, etc.).
      • Shared interests among a user's immediate social circle.
      • Shared interests among the entire social graph.

      I think: After the previous diatribe, you know I believe in allowing communication in order to build community. And while it's quite right to recognize that your social network could use some slicing and dicing in order to be managable, let's be courageous enough to recognize the communities provide social bonds and emotional treats that encourage return visits. Again, it's about love folks. Nothing is as sticky as love. Enable love.

        If I "lovified" Google's list, it might look like this:
      • Remind people of their loved ones by allowing users to designate certain contacts as special, then treat them specially.
        • A corollary: never provide a mechanism for sorting friends unless you do something with it. Not plan to do something with it. Otherwise people will soon stop sorting, and if you do eventually add features dependent on sorting the contacts will be misclassified and who wants to go through and reclassify a 200 person network?
      • Help grow fondness into friendship by allowing people to share their passions
      • Help new friendships blossom in the same way.

      Okay, group hug now folks.

    17. Solve Real World Tasks

    18. Josh: leverage people’s social connections to solve real problems

      Google: Self expression and communication are often fun and entertaining alone, but OpenSocial is also a platform that can be leveraged to solve real world tasks where the social graph assists us in making decisions.
       
      I think. Almost every piece of software out there could be improved by plugging the social graph into it. Itunes: duh. If only my sister was recommending music to me. Excel: guess what, I want Carmen to look at my projections, and John to look at my spending report. Powerpoint: don't get me started! Hopefully Social network mappers such as Facebook and LinkedIn will eventually make our social graph exportable so that the wisdom of our crowds can be applied to the mess of our lives (perhaps I'm projecting; my life is plenty messy and I'm looking for all the help I can get.)

      And as Josh has so frequently and wisely pointed out, the reverse can be said: make sure your mapping includes truly useful things to do with those maps, or why would anyone bother? I played with Dopplr briefly, and while it is nice to know who's visiting my town I get the same effect with way less overhead from twitter. Adding people to a social network is not only work for me, but I also have the guilt of imposing myself on my freinds. You had better make it worth it. (I'm looking at you, Spock.) Otherwise make it an optional aspect of the tool, the way Slideshare has, and focus on the functionality.

    As a final word, it's hard to see what's truly meaningful to people when you are sitting around with a whiteboard. You can't understand people with best practices.  Getting out and doing some old fashioned ethnography, going to visit people in their homes and offices, taking the time to get under people's skin, is one way to really understand what people want from social applications.


    Or you could just wing it, use this list, and hope to get lucky.



    * I haven't even been able to figure out if The Pillow Book is porn or art. All I know is Ewan McGregor is a very lucky man.

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    October 11, 2007


    Increasing Site and Social Engagement in Detail
    Posted in :: Community ::

    David Shen has a terrific post on the motivators at work in social media design

    Over the last few years, social media has really become a popular buzzword. . Rather than talk about social media as a strategy, I wanted to point out some actual detail level things ... I have found the following techniques to be effective at creating and maintaining a vibrant social environment that produces results

    The then goes on to list them out

    • Voyeurism
    • Communication
    • Dating/Hooking Up
    • Entertainment
    • Fame
    • Competition
    • Expression
    • Showing Off/Vanity
    • Validation
    • Masquerade
    • Community
    • Connecting with Context
    As well as what applications the are most relevant to, and what they are.  Go read it, I'll be here when you get back.

    Whats interesting looking at that list is how much traditional psychology is critical to motivating desired behavior. It makes me think that persuasion techniques and research is worth mining and applying.


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    October 09, 2007


    Graphing Social: Facebook Fanboy panel
    Posted in :: Business :: Community :: Technology ::

    Facebook Fanboy panel: Pro vs Con - Michael Arrington TechCrunch (moderator), Robert Scoble Podtech.net, Jason Calacanis Mahalo, Rodney Rumford FaceReviews.com, Dave McClure 500 Hats

    Mike: are we supposed to be talking about issues, or just topics and there are two of you that are pro facebook, and two con.. seriously, what are we talking about?
    Dave: yeah
    Mike: I think it's more subtle than that
    Dave: how about starting with monetization?
    Mike: let's just go with my notes

    who doesn't go to facebook at least once a day? why?
    tantek: too many friend requests
    audience member: email works better (Mike asks, and how old are you? he says he's 87, but joking, does look over 50)
    mike: anyone under 30 not log in every day? just like paper newspapers... there are two interesting stories this year, iphone and facebook. anyone not agree?
    jason: yes, all the facebook developers agree
    dave: four months ago i didn't know I would run a facebook conference
    robert: four months ago I didn't have a friend on facebook and now I have 4k

    Mike: advertising & monetization
    dave: currently they (Facebook and facebook aps) monetize like crap.
    Jason: google is a perfect way to make money, but not fun. facebook is fun but not a good way to make money.
    dave: not if I see my friends have a pair of cool new nikes, and I want a pair
    jason: they've been talking about this for a long time with amazon, and it hasn't happened
    robert: but what if you click on skiing, you see everyone, they can concentrate on capturing intent, and do advertising based on intent, but we haven't seen it yet.

    I can't keep up. I can't keep up! BTW, my injections are all in italics

    dave: suggests identifying the influencers then advertising to them, instead of advertising across the platform.
    Mike: let me throw in some facts. google is clearly moving into SNs, we broke the story. they have most profitable advertising business in the world. clearly they are moving into SNs. we have to pay attention to that. we did once before, it was called orkut and it turned out to be irrelevant
    younger folks are the trend leaders, and hot or not brought in keywords and a brand to represent you. your profile is made of brands. that shows some data on where trends are going, a way to monetize.

    Robert: what if there was a facebook hotel in Las Vegas? there are 10 single folks in the hotel, it plays your music?
    Jason: myspace has done a good job of it (monetizing), like with barat. it will make money, but not proctor and gamble level money. you won't make shampoo your friend. it's nowhere like the level of search.
    Dave: points out influencers - sneezers-- are key. Rockyou maps the network of cool via topfriends.
    Audience: you have descried how facebook users could monetize themselves
    Jason: the top flickr users make nothing, and now the meme is maybe the top people shoudl make money. get paid. systems will have to figure out how to compensate them or they will leave and make their own.

    Mike: change topic. black hat stuff. facebook changed, rule around who you can spam, how you can show your profile to users and friends. The people who misbehaved were rewarded by not losing their users. they had a built in advantage no one could catch up.
    Rodney: it's business, doesn't matter if it's fair, some aps didn't take advantage and didn't leverage all the tools.
    robert: the aps who played right didn't do as well, we don't hear about them?
    rodney, no they didn't do as well.
    dave: points out later installs go to the bottom. a clean up ap that removes/lowers less used ap would help.
    Mike: but was it right that rockyou and slide didn't get penalized? If they don't, won't everyone want to game the system?
    jason: if you build your business in facebook, you are not in charge of yoru business. they are acting nice, but they haven't said we're an open platform and you can control your users. I recall AOl and the information providers got screwed when the rules changed. When facebook goes public, they'll have a financial obligation to shareholders to play hard. Myspace stayed closed because they were winning, facebook opened because they were losing. that doesn't make facebook a bad company, it makes them smart. If you build your company on facebook, you are an idiot.
    Dave: ebay example. I hope yahoo, google, et al does well because they'll keep facebook honest. I hope incumbents don't throw their weight around.
    robert: the platform allowed it. those are the playing rules.
    Mike: I consider that Questions (the ap) setting you up as having asked a question when you didn't is bad behavior, and should be punished.
    dave: in the search world if you are a black hat, I don't mind that, if google resets the algorithm and re-levels the field.

    Q: what if the open web platform shows up with openid, FOAF and rss, and like aol lost to the web...
    Jason: AOL "lost" but they still make more money than facebook.
    Dave: open is not better, better is better.
    jason: why do developers put up with facebook setting the rules? Why don't you go on strike and say give me my users?
    Mike: game theory says that bonding together is not psychologically possible
    robert: how many people are still using the pirate ap? the next gen of aps will unseat the top aps.
    Jason: you are all working for free to make facebook millions of dollars? talk about the ultimate pyramid scheme?
    dave: i think it's interesting that rockyou and slide were kicking ass on myspace
    mike: kicking ass how? revenue
    dave, well not so much, installs
    mike: zero?
    jason: half-mil valuation on widgets is crazy
    mike and dave argue about who mixed up revenue and valuation
    jason: but facebooks valuation went up 15M
    mike asks lee is facebook really worth 100B, less says yes, mike demands mike be removed. "that's what fucked up the party for us in 2000"

    lee points out valuation is based on buyer and seller, and zuckerberg refused 1B, 15B, and so....

    Jason: I want to say mahalo is worth (drowned out by laughter)
    dave: i dont' agree with lee, my number is more like 10-15B
    mik: where does that number come from?
    robert: thinks 5B
    Mike: Where do you get these numbers? At least Lee pretends there is some math involved
    rodney: but it has engagement, it has emotional engagement and there has to be a way to monetize it.
    dave: if they acquired a search engine, or if they acquired a checkout, or a contextual advertising platform, both of which I think likely... should they be valued on what they have or where they are going?
    Audience points out it's a cheap way to get users. why not?
    Audience: no one has as much insight into this community than you
    whole panel says thank you
    you don't think eric smchmitt or ballmer would pay 15B for it?
    mike: probably yes. but the reason would be to keep it out of the hands of the competitor.
    robert: ballmer didn't buy flickr when I told him to...

    later... mike dares dave to say something bad about facebook
    dave: too slow, not transparent enough,
    robert: they don't let me add more than 5K people
    mike you're just silly
    mike: keep going
    now telling the story about the fbFund, where they solicited applications and the lawyers said delete everything and resend saying they have no rights or else people could sue.
    robert: they are going to turn evil like microsoft, they are going to see an ap they like and they are goign to buy, copy, whatever. but if you build like a starfish, and have only one tendon into facebook and hte rest elsewhere, beebo, etc.
    Mike: what's the second best platform after facebook?
    Dave: SEo is the second best platform after facebook

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    Graphing Social: Funding panel
    Posted in :: Business :: Community :: Entrepreneurship ::

    Funding Facebook Apps panel: Valuation & Metrics - Matt Marshall VentureBeat (moderator), Lee Lorenzen Altura Ventures, George Zachary CRV, Luke Nosek The Founders Fund, Jeff Clavier SoftTechVC
    introduced as "money burning a hole in their pockets"

    when asked do you want nuts and bolds or higher level discussion of strategy and platform, audience was wildly in favor of the second.

    Now for the fashion show.

    I feel an obligation to reveal that I was tired and bored and over-sugared, and this is at least 50% fake

    lee: we do only facebook aps
    george, ho hum, funding again
    Luke, we love facebook, they are already making us rich
    Jeff: I am french and we don't do facebook aps, why am I here, you silly people?

    i am tired. I need about 40 downward dogs to unbend for typing in these chairs. Jeff actually said they invest on folks who have facebook aps as part of the strategy, not entire. and I have never seen him without sunglasses on his head.

    Lee sounds like he's going to pass out from fear every time he speaks. He was all kinds of smart sunday, but i think it took him an hour to recover from stage fright, and there were only about 20 of then. Now he's pimping adonomics, which is certainly worth pimping.

    George reminds me vaguely of Jeff Weiner for reasons I can't put my finer on. I had a looooong coffee one day in which we geeked out wildly and widely. I really like him, even if CRV didn't fund us. :)

    matt marshall, meanwhile, is moderating with a grace and style that could easily have made him a diplomat. he makes you at ease, and then you spill your guts... journalist gold!.

    George: I tend to think facebook will be the winner, and the portals are struggling because people don't wake up every morning and say I want to see media, they wake up and want to see friends.

    Matt: but myspace is still bigger, and will be opening, and orkut is
    George: I'm not a facebook investor and I wish I was. Facebook has the best user experience. There are moments of genius in the UI. I think any SN designed by committee will not work out.
    Jeff: theez eez something something eet eez something something. I really have no business making fun of French accents,my husbands family will string me up. apparently he said "One of the first that transitioned into the older demographics"
    Lee: Google will have a difficult time in moving users out of facebook.
    Luke: tee hee hee I'm rich! I'm rich! or maybe something more like "We are very careful about not becoming something like Microsoft, where trust with developers is lacking"

    Lee: if you take the first no, and say you can't get VC funded, you aren't much of an entrepreneur, you wimp. go home and hug your mommy, silly baby!

    Matt: you say you just like infrastructure plays, not aps, and you syndicate with other investors.
    Jeff: when you have a fund my size, you do 30+ deals a year at 250K. but look at the next size, it's a 1M 1.5M, so as a solo I can move very very fast, i can't bring all the value, but I can syndicate wiht a few funds I like working with very efficiently. On the no application rule, but it doesn't mean I'll never do it. never say never.

    Matt: what little guys did you invest in, any why bother with such small fry?
    George: social media we seed funded with Jeff, they started with aps and moved up to developer network. we cna't quantify. it's hard to quantify breakout markets, it's all gut feel.

    Matt: you are close with slide. why slide owns so much of the space?
    Luke: the slide CEo saw the graph as separate, and was ready to think about it as a platform, and they ran with it very quickly. when they first went viral on myspace it was a big fight to keep it going but with facebook it was almost too fast. massive growth from the myspace work (it echoes the advice to experimentation early and understand the space)
    Lee, all warmed up now: points out rockyou and slide own half the social graph, tremendous power in a couple spaces. microsoft is trying to keep facebook a googlefree zone. (popfly?) these lessons in platform changes is that when there is a platform change it's a chance to get back in the game. rockyou must be a 1/2B company because of the way they own the social graph, if MS was willing to do 15M for % of facebook. Apple caught up with a platform change and would they now open up itunes, so folks don't have to buy an ipod?
    Matt: google?
    Luke: they've been a great search company/ad network, but it's a one trick pony. gmail is still at the back of the pack. They could use gmail to build a social graph, if they went that way. but we're blown away by facebook, when they make a mistake they correct it, I'd be very comfortable betting on an ap company that made facebook their primary focus. it's hard to make a better product at this point. It's clear social is more important than search, search just isn't that sticky. There is no lock in. those was will be very interesting when they play out.
    Lee: the one play google might do to hurt facebook would be college oriented edu only, to get disgruntled facebook users, and they could pay college students to switch.
    Luke: but you'd have to pay people. that's how locked in people are.
    Lee: the new groups tool should placate disgruntled facebook users who have found their mom on it.

    Matt: rockyou has a combo ap/advertising play. how's that? are ppl afraid of UGC?
    George: yeah, CPMs are low because it's a new category. ppl are afraid of using their jobs, putting an ad against something people woudn't find tasteful.
    just to jump on the google thing, I don't think they'll be a serious threat. Google is tech centric, not consumer centric. They'll spend a lot of money/time to monetize social networks.
    Matt: who could challenge?
    George. no one. Myspace is bigger, but they are owned by a media company, and they don't get it. I don't think they'll beat facebook.
    Luke; I think myspace will slowly go away. newscorp is just not innovative.
    Lee: think about the genius of this move, google when they wanted the best programmers they put out the math problem and offered nice food (to keep talent out of microsoft's hands?) Facebook has 300 ppl and they are committed to what they are doing, no salary overhead...
    jason calcanis: Saying myspace is going away is ridiculous. How could you say it?
    Luke: I could say it very very slowly.
    jasonC: facebook hasn't made any money yet! you say it's going to be as big as google? are you drunk?
    _I am quoting accurately now!!!!_
    Lee suggests facebook could challenge google on search, jason replies that he just said if google can't learn facebook's business, how could facebook learn google's

    wow, i went form making stuff up out of boredom to transcribing the real thing. I can't wait for the next panel..... at least it won't be boring.

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    Graphing Social: Opening Up the Social Graph
    Posted in :: Business :: Community :: Technology :: The Medium ::

    Tantek Celik (moderator), David Recordon SixApart, Chamath Palihapitiya Facebook, Joseph Smarr Plaxo, Ted Grubb Satisfaction Unlimited

    Joseph: plaxo all about connecting all the places where you data is. a webwide solution. demos pulse. pretty nifty. working on a open source tool

    david: fairly famous for the opening social graph paper for example, vox, how do you bootstrap a social network? you already have one, they might not want to bring everyone over, but you don't want to start from scratch either. How can you share value but not have ot give up username/password everywhere they go.

    ted: we allow uses to import their profile into satisfaction, if the company supports microformats... such as flickr.

    Chamath: we have embraced open standards, it's the cornerstone of our services, it's allowed us to be trusted.  but before we step into all that, i want us to all understand where we've coming form. We believe there is one social graph int he word, and all these nodes that connect people, and we've been able to map only a small amount of it, and other services are mapping it too, and we believe we have to make our version of it available of it to as many people in ways as possible. we acknowledge we need as many people as possible along the way to make it better.
    there was atime you woudl never putyoru first and last name on a webpage. 30% of our uses also put their cell phone number. it's becuase it's trusted and private.

    David: it's the same at six apart, assign user to make the decisions about sharing information, and even though it was common practice to show hashed email address and the hashes were used ot link accounts, and we didn't want to assume that folks who didn't want to share emails in any way. LiveJournals audience didn't mind sharing, but Vox's did, so privacy is not homeogenous.

    Joseph: people are doing powerful tings with data, and it's important to be able to get your data in and out, it's better when users are in control of their own information. we've been talking about the open social web, and what does that mean? We've put up a bill of rights at opensocialweb.org

    Ted: it's important to keep wit simple for the user while givin gthem control fo how their data is displayed

    David: it's hard ot know what the problem is. We're int eh silicon vallye and if it wasnt' on techcrunch it doens't matter. don't get me wrong, it's relaly important to give people offerings, like doppler for geeky travelers, but then folks had ot redo their entire social network on doppler... people dont' know what social graph means, nodes and edges, I know I have friends, colleges, relationships... to be able to map offline and online. I'd like a tool for my addressbook so I could pass on phone numbers between trusted friends, the way I'd do in life.

    Tantek: how many have you checked your facebook more than once today
    Audience: since the session started?
    <laughter>
    tantek: but is this a geeky perspective.

    David: but with facebook, the ability to tag a photo was great, since you don't say you are tagging you just say who is in this photo.

    Chamath: the data expires 24 hours later, why does it? We dont' feel we own that, and the pluses and minuses means we have to iterate from somewhere. he's very a sleek speaker

    david: so the 24 hours, it's come up with ohter folks, you can't store things you get form the api for more than 24 hours. but as a user, you dont' get teh choice of storing it if it has value.

    Chamath: but by refetching you ge hte most up to date, so it's good for the user

    Q: anyone thinking about integrating openID and FOAF?
    David: we support all that and more
    Plaxo: same
    Chamath: working on it
    Ted: we haven't talked about it much
    Plaxo: do you put your money where your mouth is in allowing data in and out?

    Q: hippies and open vs platform wars and data lock in?
    David: W're see this next year, will there be more platforms? a long tail of platforms?
    Chamath: we realize that companies are generating millions in just a few months already...
    Tantek: what does it mean to be open?
    Joseph: you are open when you give yoru users control of their data and its use
    tred: allowing use sot own their data:
    David: focuses areound user focus and control. if you want to take your data out, you can?
    Chamath: you empower your users how they interact with other people.

    Q: Facebook dont' allow access to connection, to protect users form spamming, but that conflicts with open model of data
    Chamath: we're three months into something we'll be working on for years. We've got to give users and ap develops more and more control, and be responsible for accounting for those edge cases that create a poor experiences.
    David: It's very important. You have to make sure users understand how the data they provide will be used.

    Tantek: he asked when openid will be used, but it's good to recall what chamath said about how it's only 3months day, so how many  folks want openid.
    Dave: how many uncles, aunts no SV want it?
    Plaxo: but maybe they want not the technology but what it makes possible.
     
    Chamath: we need to recognize the timescale in what it takes to map this graph.

    Q: it's clear others will open their networks to API, such as beebo and LinkedIn. that will be similar to when AOl lost control. What happens when we build on multiple platforms rather than build on facebook?
    Chamath: that ability exists today. ti's very powerful, build once run on many. The reality is we are all useing open publishing tools that allow clearspring and companies like that to exist.
    Plaxo: it's still hard ot stitch the social networks together, but it's not a fanciful prospect.
    David: there was a rumor about orkut.

    today I saw that facebook is the new google. in philosophy, at the very least.

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    Graphing Social: Viral Strategies panel
    Posted in :: Business :: Community :: Marketing ::

    Justin Smith, InsideFacebook (moderator), Blake Commagere Mogads / Zombies, Jason Beckerman TeachThePeople.com / Lotto, Jia Shen RockYou, Tim O’Shaughnessy Hungry Machine

    a two minute history
    since may 25 366M aps in the first 20 weeks
    14M unique ap users in august

    Invitations: originally no rules on invitations
    no volume limited
    starting to target
    no built in stats
    now need social incentives for invites

    News and minifeeds introduced sept 2006
    broadcasts your activity
    worries about privacy

    feeds: you can optimize
    but selection algorythm is not published, depends on individuals, no built in stats
    >only friends with the ap see your feed items

    notifications
    friends of logged in user or anyone with the ap
    rules have not been well articulated, some people are abusing and getting blocked as too spamming
    can get shut down.

    Blake: facebook is getting better about letting you know what changes are coming. my focus was optimizing invites, and I've been using the standard invite interface provided. people have tried different stuff, but instead I've focused on how would this new invite control work vs. the old one. it's worth doing A/B testing.
    For notifications, as a mechanism for viral spread, I didn't really use it, and i tried once and i went and played frisbee and my ap was blocked. my users were too eager to bite people.

    Tim: good or bad, we lost the massive growth provided by invite process. it's not that invites are not important, but if you look at what we've called up there is a decision point and they can choose skip. Notifcations, it can show up without being marked as spam.

    Jia: form looking at all the different channels, invites, minifeeds, minifeeds is the only way to grow it outside fo the users. form an invite perspective we've spent time to make sure the selection process is fairly easy. Most people call it an invite process, but it's really a way to spread the application. if it's an event it's invite, but if its zombies, its a bite, or a gift a gift...
    minifeeds, we've tried changing the graphics that accompany and has a big corollary on how often people click through. tuning the images will improve your throughput by far.
    People who have 3-20 wallposts are more likely to accept invites, people with real relatoinships accept, just data to support the theory everyone has put in your head.

    Jason: bonus functionality works, when you invite more people you get tickets for the daily jackpot. they designed for daily engagement, the jackpot goes up every day, it's good facebook measures engagement for them.

    they'd like rollup messages, rarer than having every single activity in the feed.

    insert lunch drowsies. notes getting thinner....

    again I'm blown away by how these folks study and tweak. they put major corporations to shame. a/b testing, user research and more.

    Jason: if you could message your users, that'd help, even if it was only one or two times a week.

    Justin: do you know what the future of analytics is on facebooks? what are you doing?
    Blake: I'm grateful everytime they add anything, such as recently on pageviews. Some of these issues are a bit opaque because you are going through facebook to the user. I need metrics where I can measure activity so I can learn what features will engage. I don't do as much a/b testing as I should. I know you should do it like on invites where it's the biggest bang for the buck.
    Jason: we just built out stats, because we want to understand where our invites are going, is it core users who really want bonus tickets, ro invites that never got used. it's been really cool to have that data.
    Jia: dont' go and overdesign a anayltics sytem. we still do real time mysql system, eventually we'll do somethign more but raw numbers speak for themselves. make sure you collect that information properly.
    Tim: there are raw numbers we dont' want to relay on facebook for, but then there are things facebook will build and we dont' want to waste money building it.
    Blake: dont' spend a ton of time making something beautiful and complex since they (facebook) know what our pain is and will get it to us, what if you spent a month on analytics and you didn't need to.
    Jason: we focus on the data facebook will never be able to tell us.

    Justin: spam...
    Blake: We'd all like to know what the algorithm is for whats spam, but I understand they don't want us toeing the line between spamminess. I odn't think that algorithm will ever be shared, but we all have insight into ti, # of installed users or engaged, then number of notificaitons, then how many get marked as spam. you shoudl think carefully about notifications and think about if yoru toeing the line. I limit it even if the uses are crazy active, thinking I know that would annoy me...
    Jia: we've gone through a lot of tuning and focused on only notifying when there is something useful, and blake and play frisbee together and we've gotten blocked and you have ot sit on your computer to see if your ap has gotten blocked, you don't want to sit on your computer and watch it.
    Blake: sometimes you are sending out only a few notifications and you see your spamometer going up, a few users can really shift the tide, facebook users have a low tolerance
    Jia: when we launch a new ap we don't use notifications.

    Justin: what if you could show to non-installed users in the newsfeed
    Blake: don't underestimate the power of the newsfeed. if you had a clear argument for the ap on teh newsfeed it's change things
    Jason: we wouldn't have to do invites, if people saw their friends winning money
    Jia: I really couldn't see us change our call to action in the minifeeds, I don't think it'd change our strategy.
    Tim: I think we'd see it as another kind fo invitation, we wouldn't' change strategy much.

    Q: how far can these go with non-viral applicaitons? werewolves are naturally viral, BUT...
    blake: aps that are not inherently viral can't be made viral by optimizing the heck out of it. is there a reason for someone to want their friends to use it? is it so cool you get street cred for finding it? sharing photos, sharing music, because uses have a direct benefit fom it. You can't make an indea viral, but it can make the difference between seeing a a good idea flounder.
    Jason: I don't know if it has to start as being viral if there is a value proposition, it can become viral.
    Jia: that addresses the question of when will aps become utilities? they just won't grow as fast, but they could still growth. opening up the minifeed could help utilities.
    Tim: you can't dress up a pig. but at least you can fail fast and cheaply. you can try the methods, but if the idea isn't solid, no amount fo virality will help you.

    Q; do you know what the drop off is with inviting ten or installing aps
    Jason: we require it so we dont' have a good number on that. but the growth is showing that people are using it.
    jia: unfortuantely in the previous world, people just clicked hte next button. but people are getting more savvy. limiting to ten has been a good ting, because people are less pissed off and ignore everything.
    Tim: look at the growth rates after the limit, it dropped dramatically.
    Jia: if you have other incentives, then it's good to have the invite at the top. but for things like events, where people want to use it over time, it just annoys people.

    q: how many gets uninstall?
    Blake: vampires gets the highest uninstall of all my aps, and its 13%, which is a good number.
    jia: exposing the install rate is interesting to brand advertisers, but better would be how long to users keep the ap. it'll end up being like total uniques, etc. those are the stats that really matter.

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    Building to Scale: Jeremiah Robinson of Slide
    Posted in :: Community :: Technology ::
    This isn't my cup of tea, but we'll see... I can hear Jim typing away, he might be a better bet.

    Slide wasn't ready for the scale of facebook engagement. they learned

    break down your application
    • static content
    • application logic.
    • data storage
    offload static content.
    • CDNs (Akami, panther)
    • storage solutions (S3, facebook coming)
    optimize your application logic (again, myspace is self expression, facebook is sharing, so people will move data around at a rapid pace as the ap grows in adoption)
    • pagination
    • ajax - we're used to people go through pages. on facebook ppl go to a page then leave. so it can help the user experience.  ajax allows you to have isolated logic you can extend very easily
    • caching (memcached is your friend) People get mad if you dumb data, you have to keep it around but you dont' want too many data call
    simplify data storage
    • normalization
    • indexing
    • Keep is simple
    test your application
    • listen to your users
      • QA, usability, desirability -- go to the forum and someone will tell you how you messed up
    • Watch your logs
    • create big test accounts
      • something that works with ten friends breaks at 100, 800, more... don't underestimate friend size _design for scoble_
    • Measure activity



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    Graphing Social: Jia Shen of rockyou
    Posted in :: Community :: Design :: Technology :: The Medium ::

    And dont' forget to check out Jim

    Design

    • Think mathmaticlly
    • gauge target audience size
      • guys/girls
      • languages
      • age
    • Model the viral multipliers
      • channels
        • application name --it is the first thing ppl see, shows up in minfeed, left nav
        • invite -- think about how it spreads, the you create
        • notifications
        • in page
        • superwall
    • viral multiplie
      • invites
        • 1 install
        • invite x ppl
        • x ppl open it
        • x people convert
        • x people uninstall
        • ending no needs to be greater than 1
        • multiplier over time
      • user tests
        • validate use cases - wil they use it?
        • test calls ot action - will they click it
        • validate viral models - any broken links?
      • development
        • instrumental channels
          • be able to quantify each viral multiplier
          • prepare for a/b testing
        • instrument sitestats
          • google analytics
          • quantcast
        • be agile
          • develop quickly
          • release early
      • Launch it!
        • phase it out
          • make sure it works before promoting it
          • when confident, go full blast
        • promote on ad networks
          • guaranteed performance
          • exposure to full demographics
          • tune your ad!
      • Promotion - ad networks
        • third party ad neetworks on facebook can radically accerate your adoption
      • Tuning
        • validate the viral model
          • identify the totla multiplier
          • wahat's weak
        • find new channels
          • how do uses use it?
          • integrate in other applications - look for synergy with popular aps
        • tune underlying channels
          • targeting
          • deliverability
      • Monetize
        1. Growth
          • maintain comfortable growth
          • keep tuning
        2. engagement
          • create more depth for application
            • multiplayer (myspace widgets are singleplayer, facebook is multiplayer. nice comparison!)
            • statistics/data
          • enagement channels
            • minifeed events
            • notifications
    QUESTIONS
    Q: when you follow facebook's look&feel, when do you break?
    A: facebook provides a lot of material on their look and feel. Don't worry about copying, but avoid departing. stick with simple html wihtin the framework, and you won't have issues

    Q: what is the range in viral multiplier
    A: the multiplier changes as facebook changes and as the ap picks up use. what we've seen on successful on 5-10, failures  are at 1 or less.



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    Graphing Social: Dan Fernandez
    Posted in :: Community :: Technology ::

    Getting tired again, moving to commentary mode.

    people want to be creative, but can't write code. many non-pro coders also. 107M nonpros. reaching out to garage coders. xbox released a tool for noncoders that let them make their own games, and built community around it.

    Users are the stars... like Digg, treat them like rockstars, take good care and feeding of them.
    Your software should embrace self expression-- if someone wants a duck thats magenta, let them.

    You've got to let people entertain themselves, other: example the faceook ap that lets folks throw virtual poop at each other.
    sometimes i despair for the human race

    Popfly lets you build mash-ups, like pipes, but easier user interface.

    for the "I dont' write code"-

    • free
    • client side file hosting
    • works with open source ajaz frameworks
    •  better tool support coming
    •  400+ "blocks" like facebook, digg, google earth
    •  share your aps everywhere in iframes
    •  full control of code

    built on silverlight i assume someone knows what that means

    the only "whoa" from the audience came when he resized the browser and it resized perfectly. heee, we are such geeks!!!

    great funny quote: "I'll just show it in the gratuitous 3d view"

    he just mashed up facebook and asteroids. you can shoot at your friends. it could even fit on your profile, because of the good resizing. pointless and awesome.

    each node has modifiers, for example technorati you can get bits of data like search summary and you can give it parameters.

    jim says this interface is what visual effects developers have been using for ever and are considering moving away from.

    now he's showing how users add to profile. I'm tuning out....

    and I never came back.

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    Graphing Social: Dave Morin
    Posted in :: Business :: Community :: Technology :: The Medium ::

    Finally, facebook in the house!


    facebook update

    • we are a technology company, we build software, we build a social utility
    • intense growth curve, 43M active users , 225K new users every day. 3X users every day than his hometown in helena
    • Doubling every six months
    • new uses
      • over 25
      • high school users
      • international (cananda, UK, australia, norway, south africa -- english speakign countries)
    • age distribution in growth internationally reflects internet population as a whole, unlike US where it reflects college origens)
    • over 50% of uses return daily (!)
    • 60 billion pages every day. 1500 pages per users a month, 15 pages a day, one of most trafficked site on the web.
    Social Graph
    • we are tryign to map the social graph i the most efficiant way possible.
    • ours is not better, we're just trying to do the best job we can
    • the social graph is the network of connections that exist in the world between people.
    • We focus on how people cna represent their identity int eh most effective and efficiant manner
    • we focus on letting peole communicate in the most efficiant manner
    • we focus on letting you reach out to as many people as possible
    • Overtime, facebook gets better and better
    • shows how social networks hit tipping point
    • example: photos application. it's not the best, but it's the most trafficked photo application on the internet, more than all web aps combined.
    • events was from a hackathon, idea that in 8 hours you can get something done. IT is vastly larger than evite-- not because of quality, but utility created by social graph.
    facebook platform
    • three aspects
    1. deep integration
    2. mass distribution
    3. new oppurtunity
    • why aren't you more open? We ask ourselves, We have an obligation to users, we may need to allow users to take their data but also need to protect.
    • three parts of ap
    1. profile
      1. profile actions
      2. add a box to the profile (events doens't even have a
    2. canvas pages
      1. ads
      2. newfeeds
        1. requests
        2. notifications
        3. newsfeed stories
    3. homepage
    Photos best practices
    • newsfeed shows highly contextual photos, you can see and understand well
    • on the main canvas page, it's important to think about the context, here we show friends photos. many aps don't leverage this page. it shows whats going on through the lens of your friends, it stays up to date and very very interesting.
    • enable people to engage around your content, i.e. a wall with every photo
    • mass distribution: power of social graph
      • all aps let you add to your profile
      • the minifeed as a way to distribute new forms of content
      • people are underusing.
    • notifications
    • requests
    new opportunity
    • growth
    • engagement
    • monetization
    we hope we've offered a way for you to grow, using the all the best practices, social graph for engagement, and ways to make money to get away form the man _yeah, or sell to him_

    fbFund as a way to kick off folks

    how are things going? My stats aren't as good as tim's, which is funny...
    90,000+ developers
    create things we'd never think of, and our users are adopting them and it's growing! applicaiotns create utility and grow users base and engagement.

    Q: is plan for facebook to move form a level 1 platform to a level 2 platofrm (see andreensen) to avoid scale issues
    A: we're focused on the technology we've already created, making it stable and consistent

    Q: what were the surprises?
    A: We spent a lot of time making sure the platform was easy to understand but developers and users, what data was going where. it's not as easy as it sounds.

    Q: what are you looking for in a fbFund applicant
    A: we're not an invester per se, more of giving grants. but still  great teams, great ideas, great business models.

    Q: is it a problem the skewed tail?
    A: we're going to try to find a way for developers to get their aps out, even playing field, more people can get in that  space.

    Q: is it a pure numbers game, llet all aps come and let uses decide whats useful? or vett out some quality to reduce overhead on users?
    A: We want to let the market flourish, and get information out, helping users choose via evolving the product directory. We're a young company, we're figuring it out.

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    Graphing Social: Tim O'Reilly Keynote
    Posted in :: Business :: Community :: Design :: Technology :: The Medium ::

    watch the alpha geeks
    - new tech moves through hackers, then entrepreneurs then platform players
    examples include screen scraping and the peddle powered internet presaging data platforms and interest in alternative fuels

    On Facebook (they have a new report coming out)
    facebook is growing 1.14% a day
    aps are growing 2% a day
    87% of usage goes to 2% of aps
    top 50 developers by usage looks like a more traditional long tail, but all 5K and the tail is way long
    compares it to chris anderson's research, including book sales.but facebooks long tail is essentially useless right now.
    the power law is skewed, that may change, but thats the bad news.
    many applications competing for the same users. dating aps have the best uptake, then messaging and chat, just for fun as a category isn't strong.
    the most successful category with active users is sports then gaming, chat, fashion, just for fun)
    most active categories (what are people building) just for fun, then messaging, then gaming, then video (multiple categories, so may not be fully accurate)
    aps with over 100,00 users messaging, dating, gaming, video, just for fun, (sports weaker here)
    top 40- top friends, funwall, superwall, superpoke, video, x me, ilike, movies, graffiti -- top aps seem to be topping out, growth slowing.

    a web 2.0 refresher
    the more users, the more value
    building a collective database
    * building on top of open source, yahoo pays people to extend
    * learning from open source, wikipedia uses volunteers
    * p2p sharing users build song swapping tools as a byproduct of their own self interest
    * google works this way, and to some extent facebook too

    key concept: harnessing collective intelligence. ajax doesn't matter, what matters is value grows wiht userbase.
    a network-effect-driven data lock-in, with accelerating returns. red-shift companies

    Yahoo started with user generated content, and picked and chose best. google figured out how to automatically extract meaning from activity. They coudl automate what yahoo was doing.
    page rank as true start of web 2.0
    wesabe uses it too, with fan scores, recommendations, and data information being gathered and used for advice.
    facebook is picking up data but you don't have much control over it, there is not much intelligence in the data.
    for example, a list of facebook invites
    * geni.com knows sean is my brother
    * my company directory knows I work at oreilly
    * google knows I worked with Danese
    * amazon knows who's written books for me
    - why should I confirm? can't facebook learn to use databases?

    How ridiculous is this? my phone company knows everyone I ever called, but my phone only knows the last ten. Phone companies suffer from churn-- data could create lock in.

    "are you my friend" anyone with email, phone, IM already knows who my friends are (Yahoo, are you listening???)
    xobni is extracting data such as phone numbers and email, click to call, statistics on how often you communicate, let you know when you haven't talked to someone in a while.

    The Internet Operating system

    the subsystems will not be devices, they will be data subsystems. facebook describes itself as a platform, it's really a subsystem platform, not a platform yet. if you study history, a platform beats an application every time. lotus 123 to excel... wordperfect gets beat by MS word.

    two types of platform
    * one ring to rule them all
    * small pieces loosely joined
    facebook can't do it all. hopes they will help open it up to a small pieces model
    => thoughts on the social graph read it!

    questions you should be asking
    * am I doing everything i can to build applications that learn form my users?
    * Does my applications get better with more users, or just more busy and crowded
    ** consider filtering, smart filtering
    * if ""data is the intel inside":http://radar.oreilly.com/archives/2007/02/data_is_the_int.html" of web 2.0, what adata do I own?
    * what user facing services can I build against it?
    * does my platform give me and my users control, or take it away form us?
    ** you have to create more value than you capture

    Random thoughts about what I want form the social grpah
    * I want social networks to reflect my real social network
    * I want it to help me manage those contacts (how to reach them, updated status)
    * I want it to manage my groups of people
    ** I need to put java people together, or facebook people, if I know them or not.
    ** people I know, people I don't know, people I regret knowing
    * I want it to recognize asymmetry in relationships
    ** how can I reach out to superstars in a field I don't yet know
    ** I don't want to just manage my friends. In fact, the closer they are, the less I need to manage.
    * I want fine grained control over what I see and what I ignore
    ** some people I just want flickr feeds, other ones I want everything. I want to see this persons blogs, but not their tweets.
    * I want to discover interesting people
    is Tim normal? Probably not, but good ideas here.

    geni.com .. mothers maiden name no longer a good security question ;)
    I can't recall if he had a point, except smart understanding of relationships

    facebook doesn't fit my relationships -- steve case: i sold him a company, what am I going to say, we hooked up? might be accurate.. yes, that was a quote.
    FOWA, should look at different tie describers
    what do people want to say about themselves? What do I want to say about them? What if I could adjust my view of the people. How do I want to see them? could I rearrange modules to shape how I want to be updated?

    jaiku has done great things, and just got acquired by google. takes idea of smart presence to mobile. your phone knows where you are. your phone should tell you if a friend is in berlin and you are going to wake them up. Or if a friend ins town, you cna ping them. I do this with twitter, but obviously not as effective. But do I want my movements tracked?
    I'm and inventor. I because interested in long term trends because an invention has to make sense in the world in which is finished, not the world in which ist is started." ray kurzwell
    think far along the curve, think about new platforms, think about future of applications, think about taking the platform forward so we can say, wasn't that platform quaint?

    QUESTIONS

    Q: criteria in companies distribution channel?
    A: one of my fundamental beliefs about web 2.0 - it's distribution, creating interfaces with your customers. The best use all channels, web facebook, etc. They want as much contact as possible. The need to understand each of those channels, and there may not be much overlap-- ilike says only 4% overlap between web and facebook uses, they tend to choose. thinking of twitter, everyone has a favored interface the uses is the asset, and the services you can offer to them, and you can figure out how to offer that.

    Q: If Facebook will dominate, won't they fight to keep their uses to themselves? Even if everyone wants it?
    A: I'm ont sure, there are a couple answers. If you become truly domainate, no need ot share- facebook isnt there. Google is a good example. they own a lot of data they don't share BUT they also share a lot as well. They spider the same sites as yahoo and ms. you can share and still dominate. if large graphs cooperate, say geni and facebook cooperate both sites become more valuable. There is value in openness, if you focus on building services for users, then you choose ... it ultimately depends on the services and applications you build. Right now there is way more for facebook to gain by being open, as they try to crack open these deep mines of data. For now and for many years to come, all the trends say openness is good for you.

    Dave McClure is useing fun movies ot intro folks. this was at the end of Tim's talks

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    October 08, 2007


    Graphing Social: Facebook Business Models & Monetization panel
    Posted in :: Business :: Community :: Marketing ::

    haiku introductions
    (I'm too slow to get it. they were funny.)

    I'm pooped after that last round of live blogging. I'm going just note interesting points here...

    adbrite: a facebook ad network is just like a regular one, it's just a bit more limiting. channel specific ad networks like glam for womens, it's just a matter of focus

    another elephant in the room. hype! they've gotten a lot of people working on this problem of monetization. crowdsourced problem solving!

    didn't know that the 30 boxes guy (Narenda) started a facebook ad and promtional network and is making silly money now. he smiles shyly and shrugs, what's a boy to do?

    Ro Choy, of rock you, is all kinda of articulate. I'd pluck him for a conference.

    adbrite: it's still early to tell, but the budgets can be sizable for facebook advertising, for like a movie release. other folks are smaller for say a guy seeking his soulmate.

    videoegg: most of the business CPM is for brand exposure, say movies, tv shows, music. a video ad has greater value.

    we sell a lot to big advertisers because they recut their tv ads to videos for facebook. it's measureable now, we can tell them not only numbers viewed, but how much of the video has been viewed. We provide richer data.

    good question on proportion of big advertisers vs little guys. Ro says it's direct response, so it's developers themselves. they've done big guys, but 90/10 little to big. Adbrite says its 75/25. narenda says similar, but videoegg goes more big guys.

    moderator: facebook is losing it's beauty and whitespace with ap madness.
    narenda says lots to cheer about, any tie there is a new market there is a lot fo excitement that can get in teh way of judgement. this community could consider long term business, benefit from long term thinkgin. apple wouldn't build it that way, flickr wouldn't' build it that way.. companies that focus on the user experience... you can con a 18yr old from Ontario, many folks are very trusting, and many aps get handed a lot of private data , i'm not sure we fully understand the repercussions of that. It's in everyone's interest to think a bit more long term, rather than short term exploitation.

    Ro notes that many companies are learning to change their focus form thousands of users to thousands of ACTIVE users. the value is still being understood, it's only six months old.

    narenda says they are taking a hard line about video, noise, rude ads.. an ap that respects user will succeed. Joe, of video egg, points out video is very engaging, but his is user-initiated.

    Adbrite points out the creepy factor in contextual advertising (seen in gmail) but opportunity is high also, can understand genre preferences, etc. reminds me of old wired article on "yuck factor" of new technology.

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    graphing social: danny sullivan: search to social
    Posted in :: Business :: Community :: Search :: Technology :: The Medium ::

    remember altavista, and when you first started using google, you felt guilty? for abandoning altavista?

    1st gen search engines: search engines "crawl" links to pages, they make a copy in something called a index, they find pages you are looking through, originally via term frequency. this was too spammable, because control was in the hands of the webmaster.


    2nd gen search engines: use factors off the page that wemaster can't easily influence

    • clickthrough
    • links "democratic nature of the web"
      • pagerank
      • anchor text, actual words in the text
    • then people began overtly manipulating links, thinking about votes, campaigning for votes (miserable failure), even buying votes
    3rd gen?
    • vertical search
      • focus on a particular topic, such as news
    • personalized and social search
    • Google personalized search
      • ranking is reorganized based on whats deemed to be your personal preferences
      • Changes are subtle, but will likely change over time
    • personalize influencers
      • google homepage
      • google bookmarks
      • search history
      • web history
    • social search
      • eurekster experimented with friends clicks reshaping results in 2004
      • Yahoo My Web promised to let us tag and use a network to reshape results
    • Neither really has suceeded
      • the promise & reality of mixing the social graph with search engines
      • eurekster says "swikis" are much better
      • yahoo dropped many feautres quietly
      • but what about facebook.
    • Social graph (ugh) social network data potentially useful
      • watch what others are searching on
      • monitor clicks in a more closed environment - harder to spam, identity is persistant
      • reshape results based on what your friends seem to like
      • but WHO are your friends?
    • www.dumpfolder.net/?p=193
    • friend pollution
      • do you really want to go through and pick out friends you trust enough to influence search results
      • what about unfriending, privacy, and what you want to share?
      • tagging? search basically works, and sharing queries is undesirable/unnecessary
    • Does facebook instead work on a aggregate level? use networks, for example.
    • And what's the underlying platform? They'll probably partner with someone else (Facebook unlikely to build a search engine from scratch, it's not easy)
    What shall they do?
    • Go vertical? People search?
      • plenty in space, spock et al
      • searchengineland.com/lands/peoplesearch
    Search vs discovery
    • search is an on demand thing, have particular need to fulfill activity
    • Discovery is related but less specific in what you want
      • stumbleupon, digg
      • iGoogle related magic tabs
    QUESTIONS
    Q: Maholo?
    A: I like it, i think it could help. Google says, we won't touch it we'll fix the algorythm but hey, fix it now! But maholo is starting to morph into a wikipedia. SInce it's made by an editor, it's more of an about than a social search engine.

    Q: don't people already want to separate top friends, professional friends, etc?
    A: if you are a heavy user, then yes, but most people that's too much overhead. have to be a poweruser.

    Q: don't you think people search is fundamentally different than web search?
    A: absolutely, you are looking for a page with bio, contact info, etc. But the problem is where are they? myspace, facebook, etc? Easier to go to google or a people search.



    Favorite quote
    speaker "google will say we've got iran, and we've got brazil and we're coming for you"
    audience "the axis of orkut"


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    Graphing Social: Seth Goldstein on apvertising
    Posted in :: Business :: Community :: Technology :: The Medium ::

    SocialMedia.com is an app network

    apsaholic allows you to track the success of yoru ap vs. your peers

    evolution of online advertising

    1997 websites

    • rise of internet agencies
    • first brand sites (duracell.com)
    • early advertising expiraments (dilbert steals Yahoo's Y)
    1998 display advertising
    • evmergence of IAB
    • standard ad models
    2000 contextual rising
    • intiated by overture, dominated by google
    2002 contextual ruling
    • adsense
    • kanoodle
    2004 advertising exchanges
    • right media
    • advertising.com
    2005 lead generators
    • lowermybills
    • adteractive
    • nexlag
    2006 behavioral advertising
    • tacoda
    • bluelithium
    • revenue science
    2008- Social Advertising?
    • Dave Morin "always include the social context"
    • benefits
      • users- less annoying, more relevent
      • advertisers: more targeted, hihger ROI, ability to reach "influencers"
      • developers: higher eCPM, less wasted inventory, ability to keep users engaged on app
    Case Study: FoodFight

    many aps: the throw aps. taking poke and wrapping it wiht something more specific. thowing cavier at one thing, and a chicken head at another expresses yourself better
    You throw things to earn more "lunch money" to get more things to throw at people- self promoting. you can create things to be thrown to make "money"
    cross promotion on other aps

    Social ads: send flowers. you can suggest flowers for a specific person in your graph. you know birthdays,, can suggest gifts from red envelope. feels less sneaky, since all information is up front.

    Flufffriends, et al, have virtual currencies, which drives benefits. video game behaviors engineered into aps. allows for leveling up.

    market research is a huge opportunity on facebook, especially if it can be fed back into ads.

    QUESTIONS
    Q: they are collecting lots of data, what are security/privacy
    A: collected directly, help privately. But what shocked me about the facebook audience is how willing they are to share information, e.g. early on they added "pile of poop" to things you could throw. it cost $20 to throw... people were wildly willing to give information about themselves just to throw poop. you can't always protect people form themselves, you can only make it clear what you are doing with the information.

    Q: at what point will advertisers be able to target datapoints?
    A: later in the year.  we realized early on there are only a few folks who can dominate, but we can help the little guys.

    Q: do you see a merging of virtual currencies?
    A: that's a great idea. easy to say, hard to do. we may be able to provide a back office to help, you set the metaphors, we can feed in the questions, surveys, offers to earn money.

    Q: what are the dangers of building a company entirely on one site-- facebook
    A: I like to think we are build on the front not the back of facebook, and there is a virtuous circle right now where everyone is helping each other. facebook could shut down, go closed, but i hope philosophically they have been walking the walk, and B other networks -- google, mysace, tagged, yahoo and others-- are now responding by trying to compete in the openness game. as soon as one guy opens up, before facebook closes up, openness wins and the game is over.

    Q: What happens if facebook creates its own ad netowrk
    A: there is no such thing as one ad network. if and when they come out with an ad network, it won't put people out of business, they need all the various companies to have a flourishing ecosystem. they may choose to tax developers. that would be a good thing, you'd know where you stood.  

    Q: somethign about valuation
    A: appsaholic offers ability to see the bids, the questions, the CPM for aps. Setting value abstractly on aps is silly, the value of an ap is what someone will pay for.

    Q: is selling poop a stable business model
    A:   I prefer selling clicks and answers. People want to do things they can't do in real life, but can't. everyone wants to throw food at each other. boozmail. college kids can't send drinks, they are underage.. is it sustainable? I'm not goign to do that, but kids in school, there is a rhyme and reason why they are using the aps. it doesn't look like viacom. it doens't look at a real media company, it looks silly. but engagement levels are out of control.



    it's pretty clear video game knowledge is going to be very applicable.




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    Graphing Social: Lance from Rock You
    Posted in :: Business :: Community :: Technology :: Writing ::

    I missed the second talk, see http://www.geekdaily.org for jim's write up. also, slides:



    Now, Lance; Rock you are the smarted developers on Facebook, there is pretty much no question

    first a anatomy of a facebook ap
    first to give ap developers access ot social graph and demographics
    you get a splash, a spot on the profile and an icon in the ap list

    difference between facebook ap and myspace widget? FB is viral and itneractive, myspace is all aobut self expression

    • aps support engagement with friends
    • aps are more viral
    • third party distribution is allowed - on MS you get blocked
    • facebook even allows you to create ad network within
    brand distribution on facebook
    • building superwall
    • CONCEPT FRIDAY 6/15
    • DESIGN FRIDAY
    • IMPLEMENTATION 3 DAYS
    • ADVERTSING 6/18
    • VIRAL GROWTH 3 WEEKS
    • caplock off
    • 2 million users!
    • all about social graph
    150K without graph, 1M with.  radically better platform to build on.
    without API horoscope 300K creations. with api, horoscopes 2M in 30 days. 7x more
    Adoption is hard.. it's a short head, and a long tail and their is very little value in the tail.
    • compensate via traditional means
    • showing the Yahoo graph again: music video was flat, then they went to RockYou for distribution, about half the pick up (800K - 2M in a few days) was distribution by Rockyou installed aps, the other was viral tuning (see earlier blog post about Ro)
    • you can all virally tune, but otherwise promotion and integration with major aps requires buy in
    • facebook has the best distribution platform
      • 7x better than myspace
    • distribution is still hard
      • only 1% succeed
    • third party distribution ensures success
      • not possible on myspace
    QUESTIONS

    • amazon's a3 service great for bandwidth/server issues with facebook, but facebook hosts most so it's not too bad, mostly database scaling problems.
    • best success is viral tuning, doing things like color of button, label of button (best is continue -->)







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    Graphing Social: Keynote Reid Hoffman
    Posted in :: Business :: Community :: Technology ::
    Social networks and platforms
    • discussion started in 2003, when it was around friendster
    • things have changed significantly
    • question was "is htis somethign new" or a feature like friendster is just match.com with a feaure of adding friends.
    • temporal history
      • the ability to hack in and add widgets
      • it wasn't a design feature, it was a flaw in the system, the inability to turn off javascript
      • ning: a different conception-- platform for building any kind of social network
      • facebook- first platform with a broad social graph
    • why are social networks platforms?
      • social networks have key data that is useful to use in applications
      • friendster as dating tool
      • despite WoW, most people care about the life they have here
      • enables richness on applicaoitns people care about
    note: 10 min in, and he hasn't mentioned linkedin once!
    • myspace and facebook
      • integrates includes of widgets
      • something like a graph of linages
        • no access to a real state of relationships
        • and no access to key data
        • no platform access
      • no access ot communicatoin or newsfeeds
    • facebook and ning
      • ning:program your own social network
        • control of policy, set up features
      • facebook: build on your massive social graph
        • aquire customers
        • leverage key relationships
        • leverage existing communication scheme
    • facebook and linkedin: different use cases
      • search: on facebook you see their picture and what networks they belong to, linkedin shows a professional bio (controlled by user)
      • answers: very different kinds of questions, facebook are a way to be witty and fun, LI more about knowledge
        • they appear farther into the graph,
        • you get broader answers
        • answers show up on the profile, so questions tend to be longer, better
      • messaging
        • brokerage vs. general sharing
      • where is there interesting overlap
        • public profile presence
        • potential business applications on the social graph
    • ONE GRAPH TO RULE THEM ALL?
    • will there be one social grpah platform?
      • is htere one social graph? is there one graph that can handle multiple relationship types?
    • Reid thinks there will be multiple graphs
      • multiple social graphs, the semantics of the connection
        • odd population of graphs, such as 1out of ever 7 people in brazil are on orkut
      • one graph that includes all the relationships is a blogger dream, too much overhead and a tech vision not a human one
      • it may be important to have different rules for different relationships: freinds, professional, family, religeous...
    • a massive platform does not require the truth of one graph
    facebook platform possibilities
    • currently many communication tools
      • i,e, many walls, many variations of poking, many gifts, mail
    • games
      • comparing people (how well do you know yoru friends, who's a movie star)
    • music and movies
    futre possibilities
    • iterations off current use cases
    • interesting to see how friending aps work
    • honesty box
    what's new?
    • theory of platforms is enable tons of creativity
    • 90% of everything is crap
    • then, what other aps might be useful in 1:1, 1:X
    • are there limits to how many aps a user will have?
      • rising above the noise
      • why facebook has changed to metric of active users rather than installed
      • how do you create something sustainable, monetizable
    • areas that haven't worked so far
      • business
      • politics
      • money
    • the challenge of the second act (.e. jibjab, 1st act only)
    economics
    • today, parallels to the internet gold rush
      • CPI installs
      • run of site ad inventory
      • ad network agregation
    • challenges today (much built on hope)
      • interuptive advertising
      • incented installations
    • future possibilities
      • target ads
      • virtual currencies
    • platform innovation?
      • developers - will care a lot about having economics evolve
      • facebook - need to have sustainable businesses on it
    • what will be the case
      • low cost aps with sufficiant sustaining appeal
      • applications that fit the facebook use case
      • evolution of key use cases dang he's obsessed with use cases
    • what is still up in the air
      • establishment of substantially new use cases
      • major applications
    • massive competition a la the web
      • someone will try to give away something you charge for
      • at least three people will copy anything that works
      • competition from companies and individuals
    facebook and the web
    • new patterns of email and communication
    • new cycle of communication: the genius of facebooks photosharing
      • tagging is open to anyone, so you can be tagged as being on a photo you didn't take, and your friends will be updated
      • success in many to many power like this
    • look forward to application the replicate that genius
    • future of discovery on the web?
    • discover through friends
    • certainly discovery of people's social lives
    • applicaitons and ht epaltform
      • can one website be everything? (remember when AOl tried ot be the web)
    summery
    many interesting new entrepreneurs out of college will build on facebook
    interesting ecosystem between websites and facebook applications
    • ilike, flixter
    • websites establishing their position, i.e. yahoo hiring rockyou for Ymusic
    economics will be a real issue- keep costs low!
    constant newness will be important for entertainment

    QUESTIONS
    note: all paraphrased! I'm not a transcriber...

    Q: why no linkedin facebook ap to merge our informaiton? Also craigs list - fear, or lack of interest?
    R: we have a lightweight one, that has almost no traction like most biz aps, but their bumpersticker aps does have it because its a social ap. The question is degree of interest. for example, no one wants search bars that aren't Y or G. You can't just build whatever and it'll work. it's ROI. rules: big companies can only two or three things a year, and that's true for small companies, and it provides niches for startups.
    We will do something if it proves useful to our goal of making people's business lives better.

    Q: no idea, confusing
    R: in theory, there is no difference between theory and practice. in theory there will be social commerce, and it'll be social sharing. But people change, markets change, so ... water tends ot flow wher eit most easily goes, and hte interesting popular aps follow walls, poking, etc... you'll likely see more of that. However, there could be a interesting game that bridges that gap. Thus far it's a long time

    Q: I'm curious about yrou unique postion as an angel invester and helpign companies move throughthis unique space. Should some companies focus on facebook vs web presence
    R: I'm a bit nerveous about the aps on their today will get to the depth that will lead to VC-- that's a 1M company, meanging facebook AND web. there will be angel things that will ge tfinanced and get traction. VC general partners will do 3 things a year, so they want big returns. so generally thinking is web, but some folks will gamble since thats part of VC. in the valley some gamble because that's how hte game works, but for VC my advice is web still.


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    October 07, 2007


    Graphing Social: Rock You on viral marketing
    Posted in :: Business :: Community :: Technology ::

    Ro Choy from Rockyou


    lot of questions on value of facebook-- lack of long tail, what's value, how relevant to business

    most money spent on google and yahoo for internet spend. why social networks? relevancy via search and relevancy via social network. Sn's showing radical growth. get in now to understand for tomorrow

    social web on the rise with open Sns.

    move destination sites-- like service master-- creates opportunity to thrive.

    rockyou is a widget provider, 700k widgets embedded daily (WTF? what a world we live in) built on putting widgets on myspace to drive traffic to parent sites. tells story of rock you's growth and strategy. Starting to feel like a salescall...

    aps that focus on engagement (access to friends) rather than self-expression perform 7x better.

    one key component of virality is simplicity. the easier it is, the more viral. every single extra step takes away from virality.

    rockyou has 15 facebooks apos with 40M live installs and 10 of top 40 aps: superwall, xme, likenss, zombies/werewolves/vampires, horoscopes, slideshows, emoter

    • leverage your aps to build audience for other aps
    key takeaways for viral growth
    • Viewer focus:
      • problem with user-focus, leads too many features. viewer focus instead-- the receiver form a invite is critical.
      • mistake of one flow- landing page has five options, it's too much to think about. viewer shouldn't think, just add.
      • you don't want a new user to have to be creative. just add.
      • because you can only send to ten users, you need to land all ten
    • Simplicity
      • fewer features to start
    • Novelty
      • first time ap with viral nature in a space wins the space.
      • First mover advantage
      • there is a attention space to be owned. Once someone has an ap, they won't change to another look alike.
      • Their horoscope is much worse yet has 6M to a 1/2M by the next competitor. viral tuning.
    • universal applicability
      • the more universally human, the longer the adoption curve
      • appealing to 1%, 10% or more of the population
    • rockyou.com essentially abandoned, because facebook so much more effective
    • dogbook has 4 times users than dogster.
    Building viral engagement
    1. new users ->build clean flows
      • you loose 30% with registration
    2. direct friends-->deliver clear value prop
      • as soon as someone links to ap, link to invite flow.
      • superlatives, as soon as you add it asks you "who is most likely to go to jail" then invite flow.
      • one sentence: no one reads
      • example: for an event ap, who are your drinking buddies? then gets you to invite and set up a meet up
      • boring messaging: big john joined water balloon, want to add it?, instead Big John hit you with a water balloon, want to hit him back?
    3. indirect friends-> focus on messagingh
      • engaging notifications
    4. interesting parties-> allow universal use
    ad networks on facebook
    • rockyou
    • socialmedia
    • cubics
    • appfuel
    things to consider
    • total potential throughput of ad network
    • quality of ads
    • ad copy-> makeit actionable
    • viral tuning is still key
    takeaways for growth
    • self-expression vs engagement
    • cross promotion is key
    • integration is good proxy
    • first mover advantage
    • build with new users in mind
    • engagement can generate virality






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    Graphing Social Workshop 2
    Posted in :: Business :: Community :: Technology ::

    Rodney Rumford up. "The user perspective" I'm doing a much worse job due to food in my stomach. :\


    • part of top friends success was a full time community manager/customer care person who answered every question, fixed every bug.
    • email notification apparently going away. facebook is throttling back to avoid spamminess
    • minifeed, newsfeed-- optimize messaging, optimize images
    • preselected 20
    • find a way to get your ap into the wall "hung on the wall"
    • Get something to measure behavior... need analytics
    • consider setting up a group for your product/service even before the ap's live. Private or public. Public gives you more ops to promote
      • "all things D" by mosberg does videos
      • videos jump off the page, can be shared, commented. videos get shared more.
      • you can open up photos and videos to membership.
      • understand and use richness of groups, e.g. phototagging
      • example Yahoo Music Videos uses group&ap, fluff freinds
    • Allow users ways to express themselves within the ap, for example in food fight they can chose and even suggest food to be thrown.
    Marketing opportunities: using facebook to extend your brand.
    Great example: the bob dylan ap.
    • lead generation
    • brand extension
    • commerce - facebook is not good at this yet.
    • customer engagement
    • traffic
    • brand loyalty
    • frictionless WOMA
    • groups
    • applications
    • adverting
    8 steps to facebook engagement
    1. start at the end
      • get it live fast so you can learn from users fast
    2. business opportunities and objectives
      • know why you are building it
    3. compelling and engaging application 10K foot
      • measure the users reactions, quant and qual
    4. application strategy 1K foot
      • make sure you engage the way facebook users want
    5. application build
      • make sure it looks like facebook.
    6. nurturing of users
      • core is self expressions and
      • sharing
      • Know your audience and nurture that passion
    7. continual improvement and measurement
    updates come tuesday night at midnight
    register as a developer so you can access the network, IRC, forums.. its a great community
    do not tell anyone when you are working on an ap. when you release it, release only to other developers first.  it's very very easy to steal aps.
    no one will tell you when your ap is approved and gone live, but they will notify you if it's rejected.
    clever hippo is a great ap search tool, better than the bad facebook one. 

     


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    Graphing social
    Posted in :: Business :: Community :: Technology :: The Medium ::

    At Graphing Social, a facebook conference. I'm doing the biz track, Jim the tech track. Lee Lorenzen is talking now on facebook 101 and user perspectives.

    I'll try to pull out interesting points


    • because it was closed to only .edu addys, facebook has a high level of authenticity (and/or expectation of)
    • Altura expects facebook to be the winning social platform, as windows was the winning OS
    • a known problem is because it started as a college network, profiles aren't appropriate for parents, bosses, etc
      • new ap coming out will allow you to group your friends (assumed is it'll also limit access by group)
      • He sees that as a nail in the coffin for LinkedIn
      • as business people come on to facebook, LinkedIn loses traction
    • the nature of social networks is they tend to own a country (orkut on brazil and india, friendster owns Philippians) Facebook is looking to own US, canada
    • created a profile, and designed his top friends list to prove his reputation
      • Facebook employees are forbidden to friend you unless they know you fairly well.  They can't be a collector.
    • "I am hungry" ap sold for 20K, though originally on ebay was only 2K valued. Facebook ap to allow you to find out which of your friends are hungry so you can grab lunch together.
      • part of value is potential to advertisers, i.e. macdonals, outback steakhouse can get a jumpstart on a userroup
      • gross! he says you could buy and rebrand an ap, for example mcDs could buy I am Hungry, and one day a profile would suddenly have I am hungry replaced with I'm loving it, find a mcD's near you. So much for authenticity.
    • Do not put up a ap that is only useful for a single person (i.e. dolphin bumpersticker) but is better with people, such as waterfight. What made it even more viral was getting access to locked items as you use it more. e.g. if you throw X times, you get access to a watergun, then a hose, then...
    • it's trivial to create a facebook ap-- really only profile page and canvas page. the profile page needs to not be too dynamic. the canvas page is where you have fun. 
      • better if things are standard; facebook has helped with that such as standard invite page
      • you can use the standard ad networks that are on facebook
      • cost-per-install advertising (like the first wave of miners selling the next wave their shovels)
      • CPI (40-60 cents)
      • You almost need to buy installs to get your ap critical mass. (Duh, of course if you build it they won't come)
    • You have to measure metrics. almost every ap will get 200-300 users immediately. the point is to get to tipping when numbers start to double.
      • he suggests even using facebook as a test arena. you can get feedback, development cost is lower.
      • critical to have a great graphic for your application.
    • Flyers
      • CPM ones don't work, expensive
      • flyers pro are targeted, look hopeful. tested with waterfight, and much better. you only pay for clicks. Allows for testing different environments.
      • The problem with ads is that they are always in the same place, so they suffer from banner blindness. (women in bikinis worked. wonder why?)
      • Flyers don't affect much as viral nature. better a good ap than advertising.
    • There is a spammometer, that measures if you are behaving too spammy, and if you hit 4 green dots, you are shut down. nice!


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    October 01, 2007


    Selling Ads on Facebook Is a Tempting but Risky Business
    Posted in :: Business :: Community ::

    From wired

    Under the radar, Appfuel -- a five-person startup in San Francisco -- has been developing an application that fulfills what everyone knows to be the real opportunity: If a company can mine your Facebook profile to know who you are and what you like, it can show you targeted ads. Without storing any user data, says co-founder Sundeep Ahuja, Appfuel can scan a user's profile and deliver a targeted ad in under a second. For example, if you fancy The Fray, Appfuel's system will know the group is playing a concert near you tonight and will offer a link to buy tickets.

    Ahuja does, however, acknowledge the elephant in the room: Facebook is likely preparing to do the same thing, as the Wall Street Journal reported in August (subscription required). Facebook says it already targets ads based on profiles. But so far, advertisements on the site do not appear to be closely matched with either users' profiles or the widgets they've installed.

    Posted by christina at
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    September 27, 2007


    Designing Social Media: a question and some answers
    Posted in :: Community :: Design ::

    Yesterday I asked on Linked in (and on Facebook, more on that later)

    What do you consider the greatest challenges in designing for social media/software/networks?

    I have gotten many terrific answers, and I'll share a couple now.

    When you are designing social media you are not building and designing a product in the typical sense of that word. You are really designing an infrastructure upon which social interaction, and eventually a community, can build. The affordances needed to "direct" and "control" the development of a community are very different from and much more subtle than typical single-user systems that we (as designers, developers) know. I usually compare it metaphorically to a soap bubble: you can gently try to push it in a certain direction, but if if you push too hard, it'll burst. User-centered design takes on a whole new meaning when you are building social media and communities......

    -- Klaus Kaasgaard


    The greatest challenge is marketing, because marketing determines who your audience will be more than the quality of your product design.

    Design-wise, the answer is similar: understanding who your audience will be, as chosen (hopefully) in close collaboration with marketing. If the marketing people don't exist or aren't powerful, then the features and the site design will alone be relied on to determine the audience -- and this will result in a fractured, aimless audience with no sustainability and no strategy except a hope to get lucky with some sort of coincidental generation of audience cohesiveness and thus community.


    Clarification: I'm not trying to discount the importance of features or product design. I just happen to think that, especially among Christina's group of friends and contacts, we're more likely to fail to understand the importance of marketing than we are likely to fail to deliver powerful user experiences. Other answer-ers here are thinking along the same lines when they stress the importance of brand, voice, and acquiring users: all of these qualities are the things that marketing experts can really help with in a profound way.

    To whatever extent that a UI designer can do this, that UI designer is performing a marketing function.

    -- Christopher Fahey

    Two things:

    1. Not doing one. I find the biggest issue these days is that companies continue to shy away from social networks as something someone else does. The loss of top down marketing control and the perceived liability of open-ended conversations still keeps many companies well away

    2. Not looking at what networks already are working and carving out a space in them for yourself. I think a big mistake for a lot of companies is the idea they have to start complex processes like this by always building their own first. I think it would be better to start with a thread or user group or sanctioned community employee team to participate on other well-participated meta-forums first. If the desire is strong enough to create a unique social network that is more targeted to the select group, then the idea will have some momentum from the target community itself to move along.

    -- Tod Rathbone


    Releasing control to your community. On the two social sites I've worked on, both aimed at narrow audiences (one tech-oriented, the other party-oriented -- assuming those are separate audiences), the site owners in both cases wanted to avoid "The MySpace Syndrome" wherein nearly every page becomes a messy conflagration of plug-ins, run-on sentences, endless scrolling and possible lawsuits. Facebook has been somewhat successful in manhandling its audience into a single interface they can't easily manipulate. But growth seems to depend on freedom of expression, and when you have thousands or millions of users, control goes out the window. Finding the balance between "My Vision" as a client and "Your Vision" as a user is painful, but unavoidable.

    -- Lance Arthur


    There are many MANY more terrific answers, and since the poll is open for another six days, I recommend you read them and add your 2cents. After  it closes, I'll do a write up of what I've learned, and create some follow up questions to answer some of these challenges.

    Tamara Adlin, Author of The Persona Lifecycle : Keeping People in Mind Throughout Product Design  wasn't able to make the LinkedIn link work, so I tacked it on here

    I think the biggest challenge is having a really good reason to build one in the first place. back when streaming media was new, everyone and their brother was saying 'we need streaming media on our site!' More recently it's been "Ajax! Web 2.0! We need some of that!" No you flippin' don't. That's like saying 'we need more concrete to make this new building excellent!' Social networking applications are becoming part of the infrastructure of the web and technology. They are a commodity, a tool. And they are being applied indiscriminately, which is making them worthless. Unless there is a really good reason for supporting some kind of 'community,' then social networks and community applications just increase noise and diminish the interestingness and goodness of 'real' social networks. So the biggest challenge? Doing the really good thinking up front, before you decide you need one, to figure out who you are trying to help, why, what they need, the experience you want to support, and the best ways to support this experience. Designing social media or networks should only be undertaken AFTER you've done all that hard work. and I think it's the biggest challenge because i think so few people are doing it.

    Posted by christina at
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    September 24, 2007


    waxing techcomm: Sock-Puppeting
    Posted in :: Community ::

    Somehow I've managed to live mylife so far withotu hearing the term Sock-Puppeting. A shame.

    Recently yet another case of someone using a second identity to promote their own work has presented itself on a major tech writing listserv. This act is apparently known as sock-puppeting (I'll admit, I had to look it up). As an example, Joe Smith wrote an article, and John Jones (aka Joe Smith) is promoting it as a supposed third party.
    Posted by christina at
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    September 22, 2007


    The Third Place
    Posted in :: Community ::

    via Joel on Software's Building Communities with Software

    The social scientist Ray Oldenburg talks about how humans need a third place, besides work and home, to meet with friends, have a beer, discuss the events of the day, and enjoy some human interaction. Coffee shops, bars, hair salons, beer gardens, pool halls, clubs, and other hangouts are as vital as factories, schools and apartments

    it brings up the question "Are Social Networks, Media and Software the new third place?"

    Where do you go to assuage loneliness or boredom? Do you open twitter? Swing by Facebook? Is email a third place? Is IM?

    Posted by christina at
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    September 21, 2007


    Like Nailing Down A Shadow: The Problem with Social Media Measurement
    Posted in :: Community ::
    The impact of social media (like PR) is overdetermined. There are a lot of moving parts. Which is not to say that it can’t be measured. How do we do it? Well, it depends. Here are some things we can measure, some of which may be right for your project:

    * Page views
    * Feed subscriptions
    * Comments
    * Quality of comments
    * Number and types of user submissions

    and it continues... read it all.

    Posted by christina at
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    Thinking About Social Media
    Posted in :: Community :: Design ::


    a particularly smart slideshow.

    I was delighted to see a poster I worked on when I was at MIG referenced in it... made me feel all tingly.

    Posted by christina at
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    August 15, 2007


    Required Reading for the Social Media Nerd Set
    Posted in :: Community ::

    Jeremiah is such an uber SN geeks, he doesn't realize that his little summary is valuable even to the non-SN novice.

    Digest of the Social Networking Space: August 15th, 2007

    Summary Adoption rates continue to grow, an excessive amount of white label vendors, many which are receiving funding of questionable amounts, savvy corporations are deploying either in existing networks, or building their own. Data and privacy continue to be a primary concern for users. Unless your audience does not share online, I recommend that corporations develop a strategy for this market quickly, and budget for 2008.
    Posted by christina at
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    July 25, 2007


    Lessons Learned form BackFence
    Posted in :: Community ::

    From Recovering Journalist: Backfence: Lessons Learned

    Trust the audience. We were asked all the time, mostly by nervous journalists, how we avoided having Backfence become a nasty free-for-all. There were many answers: We installed profanity filters, required registered membership to post or comment, asked members to use their real names and put "report misconduct" buttons on every post and comment. But most of all, we trusted the audience to do the right thing—and invariably it did.

    I recently learned an old programming mantra -- trust but verify-- originated with Ronald Regan. I'm not sure how well it worked for him, but in social media design, it's the way to go. We baked it in to PublicSquare; you can see when people logged in and who touched what files last, but our permissions look laughably lightweight compared to any CMS (admittedly draconian next to a wiki, but we are aiming to strike a middle road.)

    I also wanted to note the required registration on commenting. This is, in my opinion, a good thing. But not widely agreed upon. I'd love to hear if anyone out there has gathered data on this.

    Posted by christina at
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    June 05, 2007


    Ambient Intimacy
    Posted in :: Community ::

    Reboot 9.0 - Ambient Intimacy

    What is Ambient Intimacy good for? I think it's incredibly good at providing phatic expression online. Phatic expression being the language we use for the purpose of being social, not so much for sharing information or ideas. It's like the virtual 'what's up' or 'how're you doing'?'
    Posted by christina at
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    May 11, 2007


    Designing Sociability
    Posted in :: Community ::

    I gave this short talk as a breakout discussion starter. I think what stewart>matt>gene are doing is awesome, and I'd love to be the next link in the chain.

    MORE...
    Posted by christina at
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    April 30, 2007


    The Future is Us
    Posted in :: Community ::

    ABC News: Guide to New ABCNEWS.com

    The new site is designed to harness the power of community. And by community we mean "citizen reporters," our viewers and readers who help us report the news by contributing, commenting and telling us what they know. The redesigned ABCNEWS.com makes it much easier for our Internet users to add to the facts, ask questions of newsmakers and make their voices heard.

    Users will also find it much easier to submit to us video from cell phones and their home video cameras -- video that we may choose to broadcast on our site or on one of our television news programs.

    Posted by christina at
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    April 11, 2007


    Designing for evil
    Posted in :: Community :: Design :: PublicSquare :: Strategy ::

    Monday I listened ot a pretty terrific forum, a radio program on my local PBS station. Because their site behaves in a way I can best describe as erratic, here are the relevant links:

    The show discusses the lure of "the dark side" with Philip Zimbardo. What makes good people do bad things? Where is the line between good and evil, and where does this line become blurred? Can we curb this seduction to commit immoral deeds?

    Philip Zimbardo , professor emeritus of psychology at Stanford University, creator of the Stanford Prison Experiment, and the author of "The Lucifer Effect: Understanding How Good People Turn Evil"

    Listen
    Listen (RealMedia stream)

    ListenDownload (MP3)(Windows: right-click and choose "Save Target As." Mac: hold Ctrl, click link, and choose "Save As.")


    I've long been fascinated by the Stanford Prison Studies, and the effect they had on research, but more so on the learnings they gathered so very quickly and so very deeply. In this talk, one thing I couldn't help but fixate upon was the details-- his choice of military-style outfits for the guards, including reflective sunglasses, or the hospital-gown style uniforms for the prisoners.

    Because I spend most of my time considering which features affect community behavior, I wondered what is the online equivalent? What are those aspects of the fixtures of our design that create or dissuade evil (and how could it have affected the situation that led to Kathy Sierra's life threats) Is anonymity on the web something we want to discourage? How can we continue on without flagging (which obviously PublicSquare has.) I've been told that people feel more kindly to me and respond more gently when my avatar includes my baby. How can photos change our communications? Does a icon carry the same weight as a photo, does a photo carry the same weight as a photo of a face?

    Good and evil are not something we as designers think of all that often. In fact, fairly often we hand wave and point to Leni Riefenstahl as our icon of beauty in the face of evil (beauty as the face of evil?). But we are not just recorders of life who can choose to do so with or without style, we are the architects of life, just as much as architects of buildings or urban planners.

    I think every design choice in PublicSquare is built with conscious or unconscious implications on user behavior. You are responsible for your actions. Your bio carries every comment, every story you write. Your photo hangs out next to your words, as does your reputation. The reputation on each comment reflects passer-by's reactions. People don't approve when you make a snarky comment, or even when spelling errors are publicly mocked. The community decides what's acceptable and what's not, if you give them the tools to do so.

    I wonder what tools create abuses of power. The theory in Zimbardo's book is most people have the capacity of evil within them, they just need the right situation to bring it out.

    We can't hand wave if there is even a slim chance he is right.

    If we design community spaces, we must design with community mores, be it a small community or the community of man.

    Posted by christina at
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    November 14, 2006


    ha-ha
    Posted in :: Community ::

    love this comment

    "I too have had the sense that much of the discussion in the IA/Design community was dangerously close to a conference of virgins talking about sex."
    Posted by christina at
    permalink | 1 Comments


    July 11, 2006


    Notes from Baychi
    Posted in :: Community :: Design ::

    Christopher Allen rocked the house tonight with many vital insights on group size. But don't beleive me, do MORE...

    Posted by christina at
    permalink | 1 Comments

     

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